- 3VR
- Absolute Entertainment
- American Laser Games
- Animation Magic (Some countries)
- Apple Pippin
- ASC Games
- AWE Games
- Bad Robot Interactive
- Big Red Button Entertainment
- BigSky Interactive
- Black Ops Entertainment
- Black Sheep Productions
- Blue Planet Software
- Boston Animation
- Clockwork Tortoise
- Conspiracy Entertainment
- Crave Games
- Cyberlore Studios
- Drew Pictures
- Dualstar Interactive
- Evil Tortilla Games
- FarSight Studios
- Gigawatt Studios
- Hammer Creative
- Hi Tech Expressions
- Human Head Studios
- ImageBuilder Software
- Intense Entertainment
- Interactive Magic
- Jinx, Inc.
- Kraisoft Entertainment
- Lion Entertainment
- Memorex Software
- Motown Software
- NASA Learning Technologies
- NewKidCo
- New Media Schoolhouse
- Nexoft
- Optik Software
- Ouya
- Point of View
- PPLLAAYY
- Presage Development Studio
- Prolific Publishing
- Quarium
- Robomodo
- Roaring Mouse Entertainment
- Sanctuary Woods Multimedia
- Selena Studios
- Stargate Interactive
- Studio Gigante
- Stunt Puppy Entertainment
- Terra Glyph Interactive Studios
- Unexpected Development
- United Pixtures
- Videlectrix
- Vision Scape Interactive
- WayForward Technologies
- Wisdom Tree
Widescreen Games
Chow Woon Gan
Video captures courtesy of
Martinlgna SalasV
Background
Widescreen Games was a video game development studio founded in late 1999 by Olivier Masclef, Dominique Peyronnet and Pierre Deltour and is based in Lyon, France. The company acquired Kawaii Studio in 2006. On April 2009, the company ran into trouble when CD Projekt cancelled development on The Witcher: Rise of the White Wolf, a title the company had worked on. The company was liquidated by the Bankruptcy Court of Lyon on July 9, 2009.
1st Logo (November 14, 2001)
Visuals: Over a black background, there is the letter "W". A yellow star is placed in the middle of the letter. Below, there are a line and the company name in a Bank Gothic font, respectively. The logo is placed below the Cryo Interactive Entertainment logo.
Technique: A still, digital graphic.
Audio: None.
Availability: It was only seen on Frank Herbert's Dune.
2nd Logo (2003-2006)
Visuals: On a black background, there are three squares, one is light blue and the two of them are in a darker shade of blue, one by one, sliding in from the left and right, respectively. Four small blue squares come to the right of the third square, forming a filmstrip. At the same time, a white star comes to the left of the first square with leaving blue trails behind, which disappears after the star stops into position. A blue light glows and moves to the right to reveal the company name "Widescreen Games" and the small words "game development", all in a gray color. The light then vanishes and a small rectangle consists of four rectangles colored in beige, with the next three rectangles being lighter one by one, fades in beside the small words.
Technique: 2D CGI.
Audio: Some whooshes, four electrical beeps when the filmstrip is forming, and a male announcer saying the company name in deep voice.
Availability: Can be seen on their games, such as Dead to Rights 2.