Sledgehammer Games: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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'''Technique:''' The fade in and dissolve out, as well as the wave graphic. Pretty cool effects that make it stand out from the later logos.
'''Technique:''' The fade in and dissolve out, as well as the wave graphic. Pretty cool effects that make it stand out from the later logos.


'''Music/Sounds:''' The sounds of the monitor.
'''Audio:''' The sounds of the monitor.


'''Availability:''' Seen on ''Call of Duty: Modern Warfare 3''.
'''Availability:''' Seen on ''Call of Duty: Modern Warfare 3''.
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'''Technique:''' The streaking, the glare.
'''Technique:''' The streaking, the glare.


'''Music/Sounds:''' A hammer noise for the text, and the rumbling of the background throughout.
'''Audio:''' A hammer noise for the text, and the rumbling of the background throughout.


'''Availability:''' Seen on ''Call of Duty: Advanced Warfare''.
'''Availability:''' Seen on ''Call of Duty: Advanced Warfare''.
Line 36: Line 36:
'''Technique:''' The fade in and fade out.
'''Technique:''' The fade in and fade out.


'''Music/Sounds:''' The opening theme of the game.
'''Audio:''' The opening theme of the game.


'''Availability:''' Seen on ''Call of Duty: WWII''.
'''Availability:''' Seen on ''Call of Duty: WWII''.

Revision as of 18:13, 7 October 2023

Background

Sledgehammer Games is a subsidiary of Activision founded in 2009 by Visceral Games alumni Glen Schofield and Michael Condrey, formerly of Dead Space fame.

1st Logo (November 8, 2011)

Logo: On a green and white radio wave/heartbeat monitor background, "SLEDGEHAMMER GAMES TM" in a giant metallic font fades in. It shortly dissolves out.

Technique: The fade in and dissolve out, as well as the wave graphic. Pretty cool effects that make it stand out from the later logos.

Audio: The sounds of the monitor.

Availability: Seen on Call of Duty: Modern Warfare 3.

2nd Logo (November 4, 2014)

Logo: After the Activision variant on the game, "SLEDGEHAMMER GAMES TM" in a giant metallic font forms from streaks and "slams" into place. A flare on the "D" goes down. Shortly after, the logo "flashes" into that of the game proper, and fades out to the beginning.

Technique: The streaking, the glare.

Audio: A hammer noise for the text, and the rumbling of the background throughout.

Availability: Seen on Call of Duty: Advanced Warfare.

3rd Logo (November 3, 2017)

Logo: Against a faded fog background, the last logo, now in silver, wipes in and fades out.

Technique: The fade in and fade out.

Audio: The opening theme of the game.

Availability: Seen on Call of Duty: WWII.

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