- 3VR
- Absolute Entertainment
- American Laser Games
- Animation Magic (See countries)
- Apple Pippin
- ASC Games
- AWE Games
- Bad Robot Interactive
- Big Red Button Entertainment
- BigSky Interactive
- Black Ops Entertainment
- Black Sheep Productions
- Blue Planet Software
- Boston Animation
- Clockwork Tortoise
- Conspiracy Entertainment
- Crave Games
- Cyberlore Studios
- Drew Pictures
- Dualstar Interactive
- Evil Tortilla Games
- FarSight Studios
- Gigawatt Studios
- Hammer Creative
- Hi Tech Expressions
- Human Head Studios
- ImageBuilder Software
- Intense Entertainment
- Interactive Magic
- Jinx, Inc.
- Kraisoft Entertainment
- Lion Entertainment
- Memorex Software
- Motown Software
- NASA Learning Technologies
- NewKidCo
- New Media Schoolhouse
- Nexoft
- Optik Software
- Ouya
- Penthouse Interactive
- Point of View
- PPLLAAYY
- Presage Development Studio
- Prolific Publishing
- Quarium
- Robomodo
- Roaring Mouse Entertainment
- Sanctuary Woods Multimedia
- Selena Studios
- Stargate Interactive
- Studio Gigante
- Stunt Puppy Entertainment
- Terra Glyph Interactive Studios
- Unexpected Development
- United Pixtures
- Vision Scape Interactive
- Vivid Interactive
- WayForward Technologies
- Wisdom Tree
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Revision as of 04:40, 5 November 2022
Background
Sledgehammer Games is a subsidiary of Activision founded in 2009 by Visceral Games alumni Glen Schofield and Michael Condrey, formerly of Dead Space fame.
1st Logo (November 8, 2011)
Logo: On a green and white radio wave/heartbeat monitor background, "SLEDGEHAMMER GAMES TM" in a giant metallic font fades in. It shortly dissolves out.
FX/SFX: The fade in and dissolve out, as well as the wave graphic. Pretty cool effects that make it stand out from the later logos.
Music/Sounds: The sounds of the monitor.
Availability: Seen on Call of Duty: Modern Warfare 3.
2nd Logo (November 4, 2014)
Logo: After the Activision variant on the game, "SLEDGEHAMMER GAMES TM" in a giant metallic font forms from streaks and "slams" into place. A flare on the "D" goes down. Shortly after, the logo "flashes" into that of the game proper, and fades out to the beginning.
FX/SFX: The streaking, the glare.
Music/Sounds: A hammer noise for the text, and the rumbling of the background throughout.
Availability: Seen on Call of Duty: Advanced Warfare.
3rd Logo (November 3, 2017)
Logo: Against a faded fog background, the last logo, now in silver, wipes in and fades out.
FX/SFX: The fade in and fade out.
Music/Sounds: The opening theme of the game.
Availability: Seen on Call of Duty: WWII.