- 3VR
- Absolute Entertainment
- American Laser Games
- Animation Magic (See countries)
- Apple Pippin
- ASC Games
- AWE Games
- Bad Robot Interactive
- Big Red Button Entertainment
- BigSky Interactive
- Black Ops Entertainment
- Black Sheep Productions
- Blue Planet Software
- Boston Animation
- Clockwork Tortoise
- Conspiracy Entertainment
- Crave Games
- Cyberlore Studios
- Drew Pictures
- Dualstar Interactive
- Evil Tortilla Games
- FarSight Studios
- Gigawatt Studios
- Hammer Creative
- Hi Tech Expressions
- Human Head Studios
- ImageBuilder Software
- Intense Entertainment
- Interactive Magic
- Jinx, Inc.
- Kraisoft Entertainment
- Lion Entertainment
- Memorex Software
- Motown Software
- NASA Learning Technologies
- NewKidCo
- New Media Schoolhouse
- Nexoft
- Optik Software
- Ouya
- Penthouse Interactive
- Point of View
- PPLLAAYY
- Presage Development Studio
- Prolific Publishing
- Quarium
- Robomodo
- Roaring Mouse Entertainment
- Sanctuary Woods Multimedia
- Selena Studios
- Stargate Interactive
- Studio Gigante
- Stunt Puppy Entertainment
- Terra Glyph Interactive Studios
- Unexpected Development
- United Pixtures
- Vision Scape Interactive
- Vivid Interactive
- WayForward Technologies
- Wisdom Tree
Massive Entertainment: Difference between revisions
(Created page with "Background: Massive Entertainmment was founded in 1997 in Sweden. The company is well known for its strategy games Ground Control and World in Conflict. It was bought out by [...") |
(Added font + navbox + ImageTOC + PageCredits + one capture from the AVID:2007 section + corrected Technique misuse + fixed dead link.) |
||
(15 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
{{PageCredits|capture=Dison and Camenati|video=An Orbit Boy}} |
|||
⚫ | |||
===Background=== |
|||
⚫ | '''Massive Entertainmment''' was founded in 1997 in Sweden. The company is well known for its strategy games, mainly ''Ground Control'' and ''World in Conflict''. It was bought out by [[Vivendi Games]] in 2002, but after the merger with [[Activision]], the company was let go. Then in 2008, it was acquired by [[Ubisoft Entertainment]]. |
||
{{ImageTOC |
|||
1st Logo |
|||
|Massive Entertainment (2000) (From - Ground Control).jpg|1st Logo (May 31-December 14, 2000) |
|||
⚫ | |||
|Massive Entertainment (2004) (From - Ground Control II).jpg|2nd Logo (June 23, 2004) |
|||
|Massive Entertainment (2007) (From - World in Conflict).png|3rd Logo (September 18, 2007) |
|||
|Dot.png|4th Logo (March 10, 2009) |
|||
|Massive Entertainment (2016) (From - Tom Clancy's The Division).jpg|5th Logo (March 8, 2016) |
|||
}} |
|||
===1st Logo (May 31-December 14, 2000)=== |
|||
Nicknames: "Massive Ball", "The Massive Web" |
|||
<gallery mode=packed heights=200> |
|||
⚫ | |||
</gallery> |
|||
'''Visuals:''' On a black background, many {{color|orange}} lines make a grid-like structure, with white streaks continuously going through the lines, as well as clips from the game itself. The grid continues to zoom out and grows larger, eventually forming into an {{color|orange}} mass. After it zooms out, it reveals a {{color|blue}} ball with two cuts on the right and bottom, as the screen changes from letterbox format to fullscreen. The ball rotates slightly with an {{color|orange}} border and "{{color|orange|{{Font|Impact|{{big|massive}} {{big|en}}T{{big|er}}T{{big|ainmen}}T}}}}" below it. The screen then flashes, making the ball conduct lightning and a fog forming for a brief second before dispatching, with two shines appearing briefly on the border. It then shines for a second before quickly zooming towards the screen. |
|||
'''Technique:''' CGI. |
|||
FX/SFX: The web zooming out, the logo rotating. |
|||
'''Audio:''' Networking sounds and people's voices ultimately merging into a sharp noise. A voice saying "Massive" can be heard at the end. |
|||
Availability: Can be seen on Ground Control, including the demo version. |
'''Availability:''' Can be seen on ''Ground Control'', including the demo version. |
||
===2nd Logo (June 23, 2004)=== |
|||
Editor's Note: None. |
|||
<gallery mode=packed heights=200> |
|||
⚫ | |||
</gallery> |
|||
⚫ | '''Visuals:''' On a black background, a puddle of {{color|blue}} balls swirls around and condenses into a sphere. The screen then flashes and reveals the "ME" ball from before, but flatter. It then gets pushed away by a rectangle with "'''MASSIVE'''" in a futuristic font and "{{Font|Helvetica|'''ENTERTAINMENT'''}}" below, being smaller, more plain, and spaced out to fit the former word. They vibrate from the recoil, before the ball rolls in from the side, pushing it to the right. |
||
'''Technique:''' CGI. |
|||
⚫ | |||
2nd Logo |
|||
(2004) |
|||
⚫ | |||
Nicknames: "Massive Ball II", "The Liquid Ball" |
|||
⚫ | |||
⚫ | |||
===3rd Logo (September 18, 2007)=== |
|||
FX/SFX: The liquid forming the ball, the name and ball moving. |
|||
<gallery mode="packed" heights="200"> |
|||
⚫ | |||
</gallery> |
|||
⚫ | |||
'''Technique:''' CGI. |
|||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
Editor's Note: None. |
|||
===4th Logo (March 10, 2009)=== |
|||
⚫ | '''Visuals:''' On a black background, the "MASSIVE ENTERTAINMENT" text can be seen in the middle of the screen, inside a rectangle showing a torn US flag flowing in the wind. It slowly zooms out as a black helicopter passes over the text and the flag turns into the Soviet Union's flag. An explosion occurs in the back and a group of soldiers passes over the text, changing the background to white in the rectangle and causing it to pulse once. |
||
'''Technique:''' CGI. |
|||
3rd Logo |
|||
(2007) |
|||
⚫ | |||
Nicknames: "Massive Ball III", "The Squad" |
|||
⚫ | |||
⚫ | |||
⚫ | |||
FX/SFX: The animation of chips and soldiers running. |
|||
===5th Logo (March 8, 2016)=== |
|||
⚫ | |||
<gallery mode=packed heights=200> |
|||
Massive Entertainment (2016) (From - Tom Clancy's The Division).jpg |
|||
</gallery> |
|||
{{YouTube|id=PJIFL8MyEU8}} |
|||
'''Visuals:''' On a black background, "'''MASSIVE'''" in a blocky font, with "'''MASSIVE ENTERTAINMENT'''" to its bottom-left and "A '''UBISOFT''' STUDIO" to its bottom-right (both in small) is seen slowly zooming in. |
|||
⚫ | |||
'''Technique:''' A digital graphic with a zooming effect applied. |
|||
Editor's Note: None. |
|||
'''Audio:''' The opening of the game. |
|||
'''Availability:''' Seen on ''Tom Clancy's The Division''. |
|||
{{Video Game-Navbox}} |
|||
4th Logo |
|||
[[Category:Swedish video game logos]] |
|||
(2007) |
|||
[[Category:Sweden]] |
|||
[[Category:Video game logos]] |
|||
Nicknames: "War of the Wars", "No Massive Ball" |
|||
[[Category:Ubisoft]] |
|||
⚫ | |||
FX/SFX: The silhouettes, the box zooming out. |
|||
⚫ | |||
⚫ | |||
Editor's Note: None. |
Latest revision as of 09:03, 8 March 2024
Dison and Camenati
Video captures courtesy of
An Orbit Boy
Background
Massive Entertainmment was founded in 1997 in Sweden. The company is well known for its strategy games, mainly Ground Control and World in Conflict. It was bought out by Vivendi Games in 2002, but after the merger with Activision, the company was let go. Then in 2008, it was acquired by Ubisoft Entertainment.
Contents | ||||
---|---|---|---|---|
1st Logo (May 31-December 14, 2000) | 2nd Logo (June 23, 2004) | 3rd Logo (September 18, 2007) | 4th Logo (March 10, 2009) | 5th Logo (March 8, 2016) |
1st Logo (May 31-December 14, 2000)
Visuals: On a black background, many orange lines make a grid-like structure, with white streaks continuously going through the lines, as well as clips from the game itself. The grid continues to zoom out and grows larger, eventually forming into an orange mass. After it zooms out, it reveals a blue ball with two cuts on the right and bottom, as the screen changes from letterbox format to fullscreen. The ball rotates slightly with an orange border and "massive enTerTainmenT" below it. The screen then flashes, making the ball conduct lightning and a fog forming for a brief second before dispatching, with two shines appearing briefly on the border. It then shines for a second before quickly zooming towards the screen.
Technique: CGI.
Audio: Networking sounds and people's voices ultimately merging into a sharp noise. A voice saying "Massive" can be heard at the end.
Availability: Can be seen on Ground Control, including the demo version.
2nd Logo (June 23, 2004)
Visuals: On a black background, a puddle of blue balls swirls around and condenses into a sphere. The screen then flashes and reveals the "ME" ball from before, but flatter. It then gets pushed away by a rectangle with "MASSIVE" in a futuristic font and "ENTERTAINMENT" below, being smaller, more plain, and spaced out to fit the former word. They vibrate from the recoil, before the ball rolls in from the side, pushing it to the right.
Technique: CGI.
Audio: The sound of swirling up, banging, and rolling to match the actions.
Availability: Appears on Ground Control 2: Operation Exodus. The demo version contains this logo still and color-reversed.
3rd Logo (September 18, 2007)
Visuals: An assault squad blasts the side of the Massive logo. Then soldiers appear, one of them runs very close and clears the logo from vision.
Technique: CGI.
Audio: Faint background sounds.
Availability: Appears on World in Conflict.
4th Logo (March 10, 2009)
Visuals: On a black background, the "MASSIVE ENTERTAINMENT" text can be seen in the middle of the screen, inside a rectangle showing a torn US flag flowing in the wind. It slowly zooms out as a black helicopter passes over the text and the flag turns into the Soviet Union's flag. An explosion occurs in the back and a group of soldiers passes over the text, changing the background to white in the rectangle and causing it to pulse once.
Technique: CGI.
Audio: The sounds of the effects going on in the rectangle, ending with a four-note piano ditty.
Availability: Appears on World in Conflict: Soviet Assault.
5th Logo (March 8, 2016)
Visuals: On a black background, "MASSIVE" in a blocky font, with "MASSIVE ENTERTAINMENT" to its bottom-left and "A UBISOFT STUDIO" to its bottom-right (both in small) is seen slowly zooming in.
Technique: A digital graphic with a zooming effect applied.
Audio: The opening of the game.
Availability: Seen on Tom Clancy's The Division.