LBE Systems: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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{{YouTube|id=tRvwOdvNwdk}}
{{YouTube|id=tRvwOdvNwdk}}


'''Visuals:''' Over a black background, a {{color|blue}} line is shown at a crossed position, partially overlapped by a vignette. A {{color|blue}} solid trail then quickly extends onto the line. Afterwards, the line disappears, revealing an outline of some text, which is then quickly revealed to be "{{color|blue|'''''LBE Systems'''''}}" in the Mistral font, at the center. The logo then shines and fades out.
'''Visuals:''' Over a black background, a {{color|blue}} line is shown at a crossed position, partially overlapped by a vignette. A {{color|blue}} solid trail then quickly extends onto the line. Afterwards, the line disappears and the trail shortens itself, revealing an outline of some text, which is then quickly revealed to be "{{color|blue|'''''LBE Systems'''''}}" in the Mistral font, at the center. The logo then shines and fades out.


'''Technique:''' CGI.
'''Technique:''' CGI.

Revision as of 22:07, 28 December 2023




Background

LBE Systems, L.L.C. was an American video game developer based in Richardson, Texas that specialized in releasing PC-based arcade games. It is best known for having brought id Software's Quake (1996) to the arcades (titled Quake Arcade Tournament Edition) in 1998 (only 20 units were known to have been made before conflicts forced production to stop). It also is known for its SparkyNET OS arcade game network, which allowed for arcade cabinets to be linked together (up to 16; 64 with a host server) for multiplayer play.[1]

Logo (May 15, 1998)[1]


Visuals: Over a black background, a blue line is shown at a crossed position, partially overlapped by a vignette. A blue solid trail then quickly extends onto the line. Afterwards, the line disappears and the trail shortens itself, revealing an outline of some text, which is then quickly revealed to be "LBE Systems" in the Mistral font, at the center. The logo then shines and fades out.

Technique: CGI.

Audio: Same as the LaserDisc variant of the Broadway THX trailer (albeit in low-quality, 16-bit form), but with the first 2 seconds cut off.

Availability: Only known to appear on Quake Arcade Tournament Edition (1996/1998), which is only shown when the game has finished loading, and is not shown again afterwards throughout the attract mode loop.[2]

References

  1. 1.0 1.1 "Original May 1998 Press Release for LBE Systems Quake Arcade Tournament". Blogger. January 2012. Retrieved December 28, 2023.
  2. Justin's Arcade (August 17, 2020). "Quake Arcade Tournament Edition: Attract mode". YouTube. Retrieved December 28, 2023.
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