Deibus Studios: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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===Background===
===Background===
'''Deibus Studios''' was an independent video game developer founded in 1997, with its headquarters being in Camden Town, London, UK and a location in France. They were one of the first companies to include advertising in game content.
<!-- This section is where you put the company's backstory -->

The company was best known for producing its first action-sports title ''Edgar Torronteras' eXtreme Biker'', followed by ''Moto-X 2000'' and its ''Motocross Mania'' series.

Between 2003 and 2004, the company either folded or renamed to Microtime Interactive Ltd. since that company occupied the same location and used Deibus' telephone and fax numbers.

{{ImageTOC
{{ImageTOC
|Dot.png|1st Logo (????)
|Dot.png|1st Logo (October 31, 2000)
|Dot.png|2nd Logo (June 24, 2003)
|Deibus Studios UK (2003) (from Freestyle Metal X for Gamecube).png|2nd Logo (June 24, 2003)
|Dot.png|3rd Logo (????)
|Dot.png|3rd Logo (2003)
|Deibus Studios UK (2005) (from Motocross Mania 3 for the PS2).png|4th Logo (April 27, 2005)
|Deibus Studios UK (2005) (from Motocross Mania 3 for the PS2).png|4th Logo (April 27, 2005)
}}
}}


===1st Logo (????)===
===1st Logo (October 31, 2000)===


'''Visuals:'''
'''Visuals:'''
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===2nd Logo (June 24, 2003)===
===2nd Logo (June 24, 2003)===
<gallery mode="packed" heights="200">
{{YouTube|id=d_GHnn2jIzc}}
Deibus Studios UK (2003) (from Freestyle Metal X for Gamecube).png
'''Visuals:'''
</gallery>
{{YouTube|id=d_GHnn2jIzc|t=5}}
'''Visuals:''' A


'''Technique:''' CGI rendered with in-game engine.
'''Technique:''' CGI rendered with in-game engine.


'''Audio:''' The sounds of the skateboard, followed by a crash, and the man grunting.
'''Audio:'''


'''Availability:''' The logo is seen on ''Freestyle Metal X''.
'''Availability:''' The logo is seen on ''Freestyle Metal X''.


===3rd Logo (????)===
===3rd Logo (2003)===


'''Visuals:'''
'''Visuals:'''
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Deibus Studios UK (2005) (from Motocross Mania 3 for the PS2).png
Deibus Studios UK (2005) (from Motocross Mania 3 for the PS2).png
</gallery>
</gallery>
'''Visuals:''' The camera quickly goes through
'''Visuals:''' A blurry first-person view of a person is seen walking through various areas in order:
* A tunnel.
* A suburban with cars being parked here (including a cabbie).
* A park.
* A busy street with people.
* What appears to be an inside of a building.
* A street with several buildings.
* And finally, an office.
As it finally reaches the computer inside the office, the camera zooms in, causing the logo, from before, zooms in through the monitor. The shot fades out, leaving the logo behind after this.


'''Technique:''' Live-action and 2D computer animation.
'''Technique:''' Live-action and 2D computer animation.


'''Audio:''' A fast-paced breakbeat tune with synth notes, with the last note being held the longest.
'''Audio:'''


'''Availability:''' It's only seen on ''Motocross Mania 3''.
'''Availability:''' It's only seen on ''Motocross Mania 3''.

Revision as of 09:35, 15 March 2024



Background

Deibus Studios was an independent video game developer founded in 1997, with its headquarters being in Camden Town, London, UK and a location in France. They were one of the first companies to include advertising in game content.

The company was best known for producing its first action-sports title Edgar Torronteras' eXtreme Biker, followed by Moto-X 2000 and its Motocross Mania series.

Between 2003 and 2004, the company either folded or renamed to Microtime Interactive Ltd. since that company occupied the same location and used Deibus' telephone and fax numbers.



1st Logo (October 31, 2000)

Visuals:

Technique:

Audio:

Availability:

2nd Logo (June 24, 2003)

Visuals: A

Technique: CGI rendered with in-game engine.

Audio: The sounds of the skateboard, followed by a crash, and the man grunting.

Availability: The logo is seen on Freestyle Metal X.

3rd Logo (2003)

Visuals:

Technique:

Audio:

Availability:

4th Logo (April 27, 2005)

Visuals: A blurry first-person view of a person is seen walking through various areas in order:

  • A tunnel.
  • A suburban with cars being parked here (including a cabbie).
  • A park.
  • A busy street with people.
  • What appears to be an inside of a building.
  • A street with several buildings.
  • And finally, an office.

As it finally reaches the computer inside the office, the camera zooms in, causing the logo, from before, zooms in through the monitor. The shot fades out, leaving the logo behind after this.

Technique: Live-action and 2D computer animation.

Audio: A fast-paced breakbeat tune with synth notes, with the last note being held the longest.

Availability: It's only seen on Motocross Mania 3.

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