- 3VR
- Absolute Entertainment
- American Laser Games
- Animation Magic (See countries)
- Apple Pippin
- ASC Games
- AWE Games
- Bad Robot Interactive
- Big Red Button Entertainment
- BigSky Interactive
- Black Ops Entertainment
- Black Sheep Productions
- Blue Planet Software
- Boston Animation
- Clockwork Tortoise
- Conspiracy Entertainment
- Crave Games
- Cyberlore Studios
- Drew Pictures
- Dualstar Interactive
- Evil Tortilla Games
- FarSight Studios
- Gigawatt Studios
- Hammer Creative
- Hi Tech Expressions
- Human Head Studios
- ImageBuilder Software
- Intense Entertainment
- Interactive Magic
- Jinx, Inc.
- Kraisoft Entertainment
- Lion Entertainment
- Memorex Software
- Motown Software
- NASA Learning Technologies
- NewKidCo
- New Media Schoolhouse
- Nexoft
- Optik Software
- Ouya
- Penthouse Interactive
- Point of View
- PPLLAAYY
- Presage Development Studio
- Prolific Publishing
- Quarium
- Robomodo
- Roaring Mouse Entertainment
- Sanctuary Woods Multimedia
- Selena Studios
- Stargate Interactive
- Studio Gigante
- Stunt Puppy Entertainment
- Terra Glyph Interactive Studios
- Unexpected Development
- United Pixtures
- Vision Scape Interactive
- Vivid Interactive
- WayForward Technologies
- Wisdom Tree
Coconuts Japan Entertainment
From the Audiovisual Identity Database, the motion graphics museum
Descriptions by
ragingbaboon38
Captures by
TheBigLogoFan2
Editions by
MegaAveron25
Video captures courtesy of
Gilby1385
ragingbaboon38
Captures by
TheBigLogoFan2
Editions by
MegaAveron25
Video captures courtesy of
Gilby1385
Background
Coconuts Japan was a Japanese company founded in November 1985 by Ryōzō Gōhara, specializing in video games, pachinko and pachi-slots. They seem to have closed in 2002.
Logo (August 23, 1996-September 1, 2000)
Visuals: Two lines of orange-yellow letters fly towards the screen in opposite ways. They then settle down to spell "C CONUTS" (without the first "O"). A red ball with the white drawing of a palm tree then flies up and bounces on the U to spell "COCONUTS", then "japan" zooms out at the bottom to form the final result.
Technique: CGI.
Audio: A build synth orchestral crescendo with a heartbeat in the background, followed by a hit.
Availability: Seen on the Japanese releases of PO'ed and Vegas Casino for PS1, among other games.
Retrieved from "https://www.avid.wiki/Coconuts_Japan_Entertainment?oldid=720820"
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