Barking Dog Studios: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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(Added navbox + described the Treasure Planet audio variant + renamed images per passed RfC)
 
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{{PageCredits|video=fcn_|edits=Chow Woon Gan}}

===Background===
===Background===
'''Barking Dog Studios''' was founded in 1998 as by ex-[[Radical Entertainment]] employees. In 2002, [[Take-Two Interactive Software]] purchased the company and renamed it to [[Rockstar Vancouver]].
'''Barking Dog Studios''' was founded in 1998 by ex-[[Radical Entertainment]] employees. In 2002, [[Take-Two Interactive Software]] purchased the company and renamed it to [[Rockstar Vancouver]].


===(September 12, 2000-October 31, 2002)===
===Logo (September 12, 2000-October 31, 2002)===
<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
JxiCWGfhWVSmLn7lXzL-qQ31656.jpeg|''Homeworld: Cataclysm''
Barking Dog Studios (2000, Homeworld Cataclysm).jpeg|''Homeworld: Cataclysm''
IVF05Fq3SEiuQMM_EdHiiA49410.jpeg|''Global Operations''
Barking Dog Studios (2002, Global Operations).jpeg|''Global Operations''
Barking Dog Studios (2002, Treasure Planet Battle at Procyon).jpeg|''Treasure Planet: Battle at Procyon''
Barking Dog Studios (2002, Treasure Planet Battle at Procyon).jpeg|''Treasure Planet: Battle at Procyon''
</gallery>
</gallery>
{{YouTube|id=0dfAAT8L8rM}}


'''Visuals:''' The basic design shows a slightly deformed dog with a big head standing and barking. The company's name appears below. There are variants for each game.
'''Visuals:''' The basic design shows a slightly deformed dog with a big head standing and barking. The company's name appears below. There are variants for each game.
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*On <u>''Treasure Planet: Battle at Procyon''</u>, the 3D-designed logo is seen on a {{color|blue}} oval with a weak computer grid in the background.
*On <u>''Treasure Planet: Battle at Procyon''</u>, the 3D-designed logo is seen on a {{color|blue}} oval with a weak computer grid in the background.


'''Technique:''' Depends on the variant.
'''Technique:''' A still, digital graphic.


'''Audio:''' None, but on <u>''Treasure Planet: Battle at Procyon''</u>, a loud trumpet note is heard, followed by several guitar notes increasing its speed and two reverberated dog barks.
'''Audio:''' None.


'''Availability:''' Appeared on the three games named above.
'''Availability:''' Appeared on the three games named above.


{{Chronology||[[Rockstar Vancouver]]}}
{{Chronology||[[Rockstar Vancouver]]}}
{{Video Game-Navbox}}
[[Category:Canadian video game logos]]
[[Category:Canadian video game logos]]
[[Category:Canada]]
[[Category:Canada]]

Latest revision as of 05:28, 2 March 2024


Background

Barking Dog Studios was founded in 1998 by ex-Radical Entertainment employees. In 2002, Take-Two Interactive Software purchased the company and renamed it to Rockstar Vancouver.

Logo (September 12, 2000-October 31, 2002)


Visuals: The basic design shows a slightly deformed dog with a big head standing and barking. The company's name appears below. There are variants for each game.

Variants:

  • On Homeworld: Cataclysm, the dog appears on a gold ellipse and is lighted by a blue spotlight.
  • On Global Operations, the dog appears on a purple background with a purple frame.
  • On Treasure Planet: Battle at Procyon, the 3D-designed logo is seen on a blue oval with a weak computer grid in the background.

Technique: A still, digital graphic.

Audio: None, but on Treasure Planet: Battle at Procyon, a loud trumpet note is heard, followed by several guitar notes increasing its speed and two reverberated dog barks.

Availability: Appeared on the three games named above.

Barking Dog Studios
Rockstar Vancouver
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