Team17

From the Audiovisual Identity Database, the motion graphics museum

Revision as of 15:52, 26 December 2020 by Logoarto (talk | contribs) (Text replacement - "<youtube width=240 height=185>|<youtube width=240 height=185>" to "<youtube width=240 height=185>")

Background: In 1991, 17-Bit Software merged with Team 7, forming Team17. The company then started a following with the release of the Worms series, still making it the most-known franchise of the company after its 20-year lifespan.

1st Logo (1991-1995)

team17 amiga


Logo: On a blue spotlight background, we see the trademark text "TEAM17" in a futuristic font with a purple gradient seen in front of a similar-textured ring. A star is seen on top of the M of the wordmark.

FX/SFX: This logo doesn't seem to have any animation.

Music/Sounds: None.

Availability: Very rare. Was spotted on Arcade Pool and also appeared on other Amiga and PC games.

Editor's Note: None.


2nd Logo (Worms Custom Logo) (1995)

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Logo: The letters of the Team17 logo jump into the center of the screen. The letters are now more gummy in appearance, and also have a white border around them. Copyright info fades in at the bottom.

Variant: On Worms: Ultimate Mayhem, we see a worm jump down from the top of the screen. The worm then is about ready to use its Bazooka, but all of a sudden the Team17 logo knocks the worm into the screen, making it slide down the screen as copyright info suddenly appears below the Team17 logo. The logo then tilts to the left and falls down slightly.

FX/SFX: The letters jumping. For the Worms: Ultimate Mayhem variant, the CGI worm and its bazooka, the Team17 logo flying in, the worm sliding down the screen, and the logo tilting and falling.

Music/Sounds: A bunch of whooshing sounds, a twinkle and finally some synth "BONG!" sound.

Music/Sounds Variant: For the Worms: Ultimate Mayhem variant, the worm making a "aaa-oof!" noise as he falls then hits the ground, the worm pulling out his bazooka and laughing, the Team17 logo hitting the worm as the worm screams, the worm sighing and a glass sound as he hits the screen then slides, and the "thump" sound as the logo tilts to the left. We then hear a condensed version of the normal Team17 logo music, but at the last note of the synth "bong" sound, it lowers in pitch.

Availability: Common. Seen on Team17 games from this era.

Editor's Note: None.


7th Logo (2012-2018)

Logo: A metallic purple curve, with a white border, wipes in below as the Team 17 logo, now resembling its 1991-2001 look but italicized and redesigned to be more readable, as well as being cut a la the Orion Pictures logo, slides in, with the top part coming from the left, and the bottom from the right. They interlock with each other, as well as another curve being drawn above the text. "D I G I T A L L T D" fades in below, as a TM mark appears.

FX/SFX: The curves wiping in, the text interlocking, or none. A 25th anniversary version exists.

Music/Sounds: 2 whooshes, spaced out to have a clang in the middle, and a ding when the TM mark appears. None if its still.

Availability: Seen on games they have published or produced during this time, like Worms Battlegrounds or Yooka-Laylee.

Editor's Note: None.


8th Logo (2018)

Logo: Several white streaks quickly form the text "team" in a different, more sans serif font, while streaks form "17" in the same font, but in 2 different colors (which differ on the game used, but normally it would be 2 shades of purple), with the 2nd section being a curved part on the 7. A white border then fades in, turning the text black and revealing a registered trademark symbol.

Variant: On Planet Alpha, the logo now have a black border and white text, with the 17 in gold. In it are several images of their past games and a golden ribbon reading "100th game" on it is layered over it. The entire logo has a gold aura as well, and it slowly zooms in.

FX/SFX: The streaks forming the text, the border fading in, or none.

Music/Sounds: A whoosh when the streaks come in, ending with a soft synth. None if its still.

Availability: Current. Seen on mostly trailers for their published games.

Editor's Note: None.

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