Smart Bomb Interactive

From the Audiovisual Identity Database, the motion graphics museum

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Smart Bomb Interactive

(August 22, 2006-November 5, 2007)

Nickname: "Bomb in Target"

Logo: On a black background, a tilted ellipse-shaped target fades in. A white missile comes from the top-left and hits the middle of the target. Explosion drawings appear on either side of the missile, and light rays fade in from behind of the combined product. The text
SMART BOMB

INTERACTIVE

fades in below, with light rays behind and in front of it as well.

FX/SFX: The target fading in, the missile hitting the target, the fading in of the light rays and text.

Music/Sounds: The sound of a missile can be heard. When the missile hits the target, a thud is heard. After the entire logo is formed, a swish can be heard.

Music/Sounds Variant: In Pac-Man World Rally, the swish at the end is omitted.

Availability: So far, this was seen on Pac-Man: World Rally, Snoopy vs. The Red Baron, and the Wii version of Bee Movie Game.

Editor's Note: None.

2nd Logo (June 2, 2010)

Nicknames: "Bomb in Target II", "Still Bomb in Target"

Logo: On a rough blackboard-like background, we see a still variant of the same logo, drawn from chalk.

FX/SFX: None.

Music/Sounds: The opening theme of the game.

Availability: Only seen on the Xbox 360 game Snoopy Flying Ace.

Editor's Note: None.

WildWorks

TBA

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