Motion Picture Corporation of America Interactive: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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=== Background ===
=== Background ===
This was a video game publishing subdivision of the [[Motion Picture Corporation of America|'''Motion Picture Corporation of America''']], focusing on distributing games based on MPCA's movies. In 1996, MPCA owners Brad Krevoy and Steve Stabler became Co-presidents of [[Orion Pictures]] and for a time MPCA Interactive was supplanted by [[Orion Interactive]], Krevoy and Stabler serving as executive producers on their part. After Orion was bought out by [[Metro-Goldwyn-Mayer Studios|Metro-Goldwyn-Mayer]] in 1997, the MPCA Interactive name was revived.
This was a video game publishing subdivision of the [[Motion Picture Corporation of America|'''Motion Picture Corporation of America''']], focusing on distributing games based on MPCA's movies. In 1996, MPCA owners Brad Krevoy and Steve Stabler became Co-presidents of [[Orion Pictures]] and for a time MPCA Interactive was supplanted by [[Orion Interactive]], Krevoy and Stabler serving as executive producers on their part, though the MPCA name would still be used for its initial purpose.


===Logo (1995-April 30, 1997)===
===Logo (1995-April 30, 1997)===

Revision as of 02:36, 4 December 2023


Background

This was a video game publishing subdivision of the Motion Picture Corporation of America, focusing on distributing games based on MPCA's movies. In 1996, MPCA owners Brad Krevoy and Steve Stabler became Co-presidents of Orion Pictures and for a time MPCA Interactive was supplanted by Orion Interactive, Krevoy and Stabler serving as executive producers on their part, though the MPCA name would still be used for its initial purpose.

Logo (1995-April 30, 1997)


Visuals: A flurry of stars/dots reveals the filmstrip from the MPCA logo in blue, while the eagle head outline draws in red. As the logo zooms out, a CD fades in behind it and the company name appears below. "INTERACTIVE" then zooms in and stops below the logo.

Technique: 2D computer animation.

Audio: A metallic rising synth drone with a bang at the end.

Availability: So far, seen on the PC game adaptation of Soldier Boyz and Bloodwings: Pumpkinhead's Revenge for DOS.

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