Imagineer (1986-2006)

From the Audiovisual Identity Database, the motion graphics museum

Revision as of 09:08, 1 March 2023 by RSX-798 (talk | contribs) (Created page with "{{Pagecredits|compiled=RSX-798|description=RSX-798|edits=RSX-798|capture=RSX-798}} ===Background=== '''Imagineer Co., Ltd.''' was established on January 27, 1986 in Tokyo to develop game software. It achieved success through Japanese distribution of popular Western products, like ''SimCity'' and ''Populous'', which became popular on Japanese computers. The company didn't use a logo until 1993. ===1st Logo (1992-April 28, 2005)=== {{Gallery|align=center|mode=packed|height...")
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Background

Imagineer Co., Ltd. was established on January 27, 1986 in Tokyo to develop game software. It achieved success through Japanese distribution of popular Western products, like SimCity and Populous, which became popular on Japanese computers. The company didn't use a logo until 1993.

1st Logo (1992-April 28, 2005)

Logo: On a black or white background, we see a red or a blue circle with an "i" behind it, with a curve over it. Below it was the text "imagineer", without the dots on the "i".

Technique: None.

Music/Sounds: None.

Availability: Seen on most titles by the company, such as the X68K game of Populous II: Trials of the Olympian Gods, the SFC game of Galaxy Robo, the SGB/GBC games of Medarot series and Elemental Tale, the PS1 game of Medarot R and the GBA games of Medarot Navi and Shingata Medarot. It was last seen on the 2005 GBA game of Relaxuma na Mainichi.

2nd Logo (December 21, 2017-)

Logo: On a white background, we see a gold abstract bear with three white circles in it. Below it was the text "IMAGINEER".

Technique: None.

Music/Sounds: None.

Availability: Seen on every Imagineer game of the period, beginning with the 3DS game of Medarot Classics: 20th Anniversary Edition.

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