Super A'Can: Difference between revisions
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===Background=== |
===Background=== |
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The '''Super A'can''' is a 16-bit game console made by the Taiwanese company Funtech. The |
The '''Super A'can''' is a 16-bit game console made by the Taiwanese company Funtech. The console is based on the Motorola 68000 chipset, giving it a similarity to the [[Sega Console Game Boot Screens|Sega Genesis]] and [[Neo Geo|Neo-Geo]]. There were only 12 games released for the system, with other 11 titles reported to have been in development. |
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It is considered a commercial failure, mainly due to the rising popularity of 3D titles from platforms such as the [[PlayStation]] and newer arcade machines, as well as its expensive pricing of $2,900 Taiwanese new dollars (about $92 USD today) compared to other 16-bit consoles. Funtech disbanded in 1996 with reported losses of $6 million. |
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[[File:Super A'can.png|center|frameless]] |
[[File:Super A'can.png|center|frameless]] |
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<center><youtube width="240" height="185">bJ-IvPUQLRI</youtube></center> |
<center><youtube width="240" height="185">bJ-IvPUQLRI</youtube></center> |
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'''Audio:''' A soft ascending and descending chime sound similar to the 1978 [[Lorimar Productions|Lorimar]] logo. |
'''Audio:''' A soft ascending and descending chime sound similar to the 1978 [[Lorimar Productions|Lorimar]] logo. |
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'''Availability:''' Seen when you turn on a Super A'can. This console is very hard to find since it was distributed mostly throughout Taiwan |
'''Availability:''' Seen when you turn on a Super A'can. This console is very hard to find since it was distributed mostly throughout Taiwan. |
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Revision as of 02:19, 30 November 2023
Wellmart3
Editions by
SnowflakesOmega, and Nightspears
Background
The Super A'can is a 16-bit game console made by the Taiwanese company Funtech. The console is based on the Motorola 68000 chipset, giving it a similarity to the Sega Genesis and Neo-Geo. There were only 12 games released for the system, with other 11 titles reported to have been in development.
It is considered a commercial failure, mainly due to the rising popularity of 3D titles from platforms such as the PlayStation and newer arcade machines, as well as its expensive pricing of $2,900 Taiwanese new dollars (about $92 USD today) compared to other 16-bit consoles. Funtech disbanded in 1996 with reported losses of $6 million.
Logo (October 25, 1995-April 1996)
![](/w/thumb.php?f=Super_A%27can.png&width=300)
Visuals: On a purple background, the screen zooms out from copies of Funtech logos, which consists of circles which move down and have a Chinese translation of the name "Funtech" in between them. There's also eyelash-like figures in the top-right corner of them. The word "A'can" slides in, and a green bubble speech like shape with red, yellow, and blue drops near the top-right corner 'stretches' to appear.
Technique: 16-bit animation.
Audio: A soft ascending and descending chime sound similar to the 1978 Lorimar logo.
Availability: Seen when you turn on a Super A'can. This console is very hard to find since it was distributed mostly throughout Taiwan.