Spectrum HoloByte: Difference between revisions

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== Background: ==
Background: Spectrum HoloByte was a video game publisher and developer founded in 1983 in Almeda, California. The company was well-known for simulation games, most notably the flight simulator series Falcon. The company would acquire [[MicroProse]] in 1993. Both companies released games under their own respective names, but all titles from both companies would go under the MicroProse banner in 1996. The merged companies would be acquired by [[Hasbro Interactive]] in 1998, and that same year, the development studio which was Spectrum HoloByte would close.
Spectrum HoloByte was a video game publisher and developer founded in 1983 in Almeda, California. The company was well-known for simulation games, most notably the flight simulator series ''Falcon''. The company would acquire [[MicroProse]] in 1993. Both companies released games under their own respective names, but all titles from both companies would go under the MicroProse banner in 1996. The merged companies would be acquired by [[Hasbro Interactive]] in 1998, and that same year, the development studio which was Spectrum HoloByte would close.




1st Logo
=== 1st Logo (1984) ===
(1992-1993)


'''Logo''': On a black background, a double-layered purple box quickly draws itself in, which is followed by "SPECTRUM HOLOBYTE" in a blocky orange font drawing inside of it. The S, H, and B in the name are bigger than the other letters. An green copy quickly draws itself over the text, followed by a white copy and a "TM" in the upper right corner. A small white triangle then appears in the middle of the screen and a white line slowly draws itself towards it. When it reaches it, it becomes a dual-colored ray of light colored blue and orange, which gets drawn in slowly from top to bottom. After a few seconds, a purple box appears at the bottom of the screen, being much smaller than the top box, and contains "PRESENTS" in a computer font. It then wipes away via a "elevator door"-styled transition.
Spectrum HoloByte with Drew Pictures byline Spectrum Holobyte (Iron Helix)


'''Variant''': On the DOS port of ''GATO'', the logo's colors are now just turquoise, pink, and white, and the animation is faster. There's also a notable amount of differences, like the "TM" and "PRESENTS" text now being in a serif font, the ray splitting from the middle instead, and no transition to the title screen can be seen.
Logo: On a black background is a squiggly line with rainbow colors. Below is:


'''FX/SFX''': The drawing of the logo, the ray being split into 2. Pretty good considering this was made in the game.
Spectrum
HoloByte


'''Music/Sounds''': None.
and below that is:


'''Availability''': Extremely rare. Seen on the Atari 8-bit and DOS versions of ''GATO''.
Presents a
Drew Pictures production


'''Editor's Note''': An unique specimen among PC game logos for having actual animation.
The words appear in white.


=== 2nd Logo (1986-1992) ===
Variant: An alternate just has the "Spectrum HoloByte Presents" only with the logo very small and appears upward.


'''Logo''': On a black background, the text "'''''Spectrum HoloByte'''''" can be seen in a white curly font. Above and below it is "A" and "PRODUCTION" respectively.
FX/SFX: None.


'''FX/SFX''': None.
Music/Sounds: A simple 7-note synth theme or it may have the opening theme of the game.


'''Music/Sounds''': The opening theme of the game.
Availability: Appears on Iron Helix on the Sega CD. The small variant appears on said game on the PC.


'''Availability''': Common, although the on-screen logo only appears on ''Falcon 3.0'' and ''Super Tetris'', while most other games just include it in the corner or in the copyright.
Editor's Note: None.


'''Editor's Note''': None.


=== 3rd Logo (1992-1996) ===


'''Logo''': On a black background, a multicolored wavelength can be seen, growing in intensity as it gets to the end of the path. To the right of it is the text "'''''Spectrum HoloByte'''''" in white, stacked on each other.
2nd Logo
(December 1993)


'''Variants''':
Logo: On a gray background is a darker gray box withSpectrum Holobyte (Soldiers of Fortune - SNES)
* An early animated variant has the logo contained in a dark blue box, barely distinguished from the background of the same color, with the name below in grey. It shines with a reversed rainbow gradient as the line wipes in. This variant also has a still variant with a black background, a short variant with a color-changing wavelength, and a version without the box and the text in the same color as said box.
* On the ''Iron Helix'' game, it has "Presents" below it, extended to "Presents a Drew Pictures production" on the Sega CD port. It's also bigger on the latter.
* On some Windows titles, the line flies into a dark purple box at the bottom of the screen, coming in from the top right. It crashes into a corner, condensing into the box as the name appears letter by letter below it. "PRESENTS" then unfolds in the middle of the screen.
* On their final titles, a new animated variant is used. This has the multicolored line, this time glowing, flying all across the screen on a space background. After a bit, it forms the wavelength and the Spectrum HoloByte is wiped in, colored red before it wipes to become white. A short variant has the line just coming in on a black background, the animation continuing as usual.


'''FX/SFX''': Depends on the variant, but usually none.
Spectrum
HoloByte


'''Music/Sounds''': None or the opening theme of the game. In it's early years, it would have a dramatic 16-bit fanfare. The later animated variants had whoosh sounds for the line moving, and a set of twinkling notes with a bang at the end, or none.
on the bottom. Colors begin to animate inside the words and while that happens, the rainbow squiggly line begins to form. Right before the line finishes forming and stops, the colors inside the words finish animating and the words go back to normal.


'''Availability''': Uncommon. It first appeared on ''Tetris Classic'' and appeared on most of their games until their closure. The early animated variant could be seen on ''National Lampoon's Chess Maniac 5 Billion and 1, Hornet: Naval Strike Fighter, MiG-29: Deadly Adversary of Falcon 3.0'', and a few more DOS and console titles. The last animated variant appeared on ''Top Gun: Fire at Will!'' and the Windows version of ''Star Trek: The Next Generation - "A Final Unity"''.
Variant: Another variant simply has the colors animating in the already-formed line for a few seconds.


'''Editor's Note''': None.
FX/SFX: The color animation inside the line and the company name, the line forming.

Music/Sounds: A slightly slower rearrangement of the theme from the previous logo. Otherwise, none.

Availability: Can be found on Soldiers of Fortune on the SNES and Hornet: Naval Strike Fighter on the PC.

Editor's Note: None.



3rd Logo
(1993-1994)

Spectrum Holobyte (SNES) Spectrum Holobyte (Nintendo)Spectrum Holobyte- Licensed by Sega Enterprises, Ltd." variant (1993)
Spectrum Holobyte (Breakthru) GameboySpectrum Holobyte (Soldiers of Fortune-Genesis)

Logo: Like the first logo, except now "Spectrum HoloByte" appears in a shiny silver color.

Variants:
An animated version exists. The company name shines and the rainbow line draws itself in. "LICENSED BY NINTENDO" or "LICENSED BY SEGA ENTERPRISES, LTD." appears below.
Some Nintendo games have "LICENSED BY NINTENDO" below.
The logo appears in black and white on the Gameboy version of BreakThru!

FX/SFX: None for the regular version.

Music/Sounds: None, or the opening theme of the game.

Availability: Appears on games of the time such as Wild Snake for the SNES and Soldiers of Fortune on the Sega Genesis. The animated version is seen on Star Trek: The Next Generation: Future's Past on the SNES and Tinhead on the Sega Genesis.

Editor's Note: None.



4th Logo
(1994)

Logo: On a black background is the squiggly line and the company name is on the right of the logo.Spectrum HoloByte (Breakthru! - PC)

FX/SFX: None.

Music/Sounds: None.

Availability: Appears on BreakThru! on the SNES and PC.

Editor's Note: None.



5th Logo
(1995-1996)

Spectrum Holobyte (STTNG Final Unity)Spectrum Holobyte (Top Gun: Fire at Will)

Logo: On a black starry space background, a rainbow line flies from upward and loops around the screen a few times. After a bit, the line forms into the squiggly line logo, then

Spectrum
HoloByte

wipes itself in in red, then the color wipes back to white. The logo shines a bit. After a second, copyright info pops in below.

Variant: A shortened logo exists, where the line streaks itself from the bottom left and turns into the squiggly line. The company name would wipe itself in like the regular version. Also there is no starry space background and no copyright info appears.

Music/Sounds: The sound of the comet flying is first heard, then when it turns into the squiggly line, a one note choir is heard. Then as "Spectrum HoloByte" wipes itself in, a whistling-like synth tuner plays.

Availability: Seen on Star Trek: The Next Generation: A Final Unity on the PC. The shortened version is seen on Top Gun: Fire at Will on the PlayStation.

Editor's Note: None.

Revision as of 03:49, 12 May 2021

Logo descriptions and captures by Logophile and Gilblitz112


Background:

Spectrum HoloByte was a video game publisher and developer founded in 1983 in Almeda, California. The company was well-known for simulation games, most notably the flight simulator series Falcon. The company would acquire MicroProse in 1993. Both companies released games under their own respective names, but all titles from both companies would go under the MicroProse banner in 1996. The merged companies would be acquired by Hasbro Interactive in 1998, and that same year, the development studio which was Spectrum HoloByte would close.


1st Logo (1984)

Logo: On a black background, a double-layered purple box quickly draws itself in, which is followed by "SPECTRUM HOLOBYTE" in a blocky orange font drawing inside of it. The S, H, and B in the name are bigger than the other letters. An green copy quickly draws itself over the text, followed by a white copy and a "TM" in the upper right corner. A small white triangle then appears in the middle of the screen and a white line slowly draws itself towards it. When it reaches it, it becomes a dual-colored ray of light colored blue and orange, which gets drawn in slowly from top to bottom. After a few seconds, a purple box appears at the bottom of the screen, being much smaller than the top box, and contains "PRESENTS" in a computer font. It then wipes away via a "elevator door"-styled transition.

Variant: On the DOS port of GATO, the logo's colors are now just turquoise, pink, and white, and the animation is faster. There's also a notable amount of differences, like the "TM" and "PRESENTS" text now being in a serif font, the ray splitting from the middle instead, and no transition to the title screen can be seen.

FX/SFX: The drawing of the logo, the ray being split into 2. Pretty good considering this was made in the game.

Music/Sounds: None.

Availability: Extremely rare. Seen on the Atari 8-bit and DOS versions of GATO.

Editor's Note: An unique specimen among PC game logos for having actual animation.

2nd Logo (1986-1992)

Logo: On a black background, the text "Spectrum HoloByte" can be seen in a white curly font. Above and below it is "A" and "PRODUCTION" respectively.

FX/SFX: None.

Music/Sounds: The opening theme of the game.

Availability: Common, although the on-screen logo only appears on Falcon 3.0 and Super Tetris, while most other games just include it in the corner or in the copyright.

Editor's Note: None.

3rd Logo (1992-1996)

Logo: On a black background, a multicolored wavelength can be seen, growing in intensity as it gets to the end of the path. To the right of it is the text "Spectrum HoloByte" in white, stacked on each other.

Variants:

  • An early animated variant has the logo contained in a dark blue box, barely distinguished from the background of the same color, with the name below in grey. It shines with a reversed rainbow gradient as the line wipes in. This variant also has a still variant with a black background, a short variant with a color-changing wavelength, and a version without the box and the text in the same color as said box.
  • On the Iron Helix game, it has "Presents" below it, extended to "Presents a Drew Pictures production" on the Sega CD port. It's also bigger on the latter.
  • On some Windows titles, the line flies into a dark purple box at the bottom of the screen, coming in from the top right. It crashes into a corner, condensing into the box as the name appears letter by letter below it. "PRESENTS" then unfolds in the middle of the screen.
  • On their final titles, a new animated variant is used. This has the multicolored line, this time glowing, flying all across the screen on a space background. After a bit, it forms the wavelength and the Spectrum HoloByte is wiped in, colored red before it wipes to become white. A short variant has the line just coming in on a black background, the animation continuing as usual.

FX/SFX: Depends on the variant, but usually none.

Music/Sounds: None or the opening theme of the game. In it's early years, it would have a dramatic 16-bit fanfare. The later animated variants had whoosh sounds for the line moving, and a set of twinkling notes with a bang at the end, or none.

Availability: Uncommon. It first appeared on Tetris Classic and appeared on most of their games until their closure. The early animated variant could be seen on National Lampoon's Chess Maniac 5 Billion and 1, Hornet: Naval Strike Fighter, MiG-29: Deadly Adversary of Falcon 3.0, and a few more DOS and console titles. The last animated variant appeared on Top Gun: Fire at Will! and the Windows version of Star Trek: The Next Generation - "A Final Unity".

Editor's Note: None.

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