SouthPeak Interactive: Difference between revisions
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===1st Logo (October 1, 1995-2006)===
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'''Variants:'''
* A still version exists, which is a copy of print logo. The ring light behind the mountain has orange color, and all words are white.
* Another still version with the original colors exists on
'''Technique:''' CGI.
'''Audio:''' Electric-like noise followed by deep ending whoosh.
===2nd Logo (2007-2008)===
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'''Visuals:''' The logo starts with mountains on the horizon. They zoom in and turn into the logo, while the other background clears and the words "'''S'''OUTH'''P'''EAK", with "'''GAMES'''" below, appear.
'''Variant:''' On some Nintendo DS games, the logo is still on white background.
'''Technique:'''
'''Audio:''' Cicadas chirping and wind blowing.
'''Availability:''' It was seen in the trailers for several games.{{AvailabilityExamples}}
===3rd Logo (2008-2013)===
<gallery mode="packed" heights="200">
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* The logo comes to be still on a lot of games, and looks exactly as the 2nd one.
'''Technique:'''
'''Audio:''' Metallic sound followed by three drumbeats, this repeated triple times. Some ambient whooshes come for the end.
'''Availability:''' Appears first on ''Monster Madness: Battle for Suburbia'' and newer games, while many other ones, mainly casual titles like ''Pool Party'', bear the still logo.
[[Category:American video game logos]]
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Latest revision as of 14:38, 12 April 2024
EnormousRat, CML71 and videomaster13
1st Logo (October 1, 1995-2006)
Visuals: There is the blurred-out, grayscale logo with mountain and text, shown from isometric view. As it passes by, the normal version comes and takes place. The blue word "SOUTHPEAK" opens by letter, and two opposite-flying sparks create "INTERACTIVE" below. The words have a relief effect.
Variants:
- A still version exists, which is a copy of print logo. The ring light behind the mountain has orange color, and all words are white.
- Another still version with the original colors exists on Nintendo 64 games such as Rally Challenge 2000 and Big Mountain 2000.
Technique: CGI.
Audio: Electric-like noise followed by deep ending whoosh.
Availability: Can be seen such games as Dukes of Hazzard for PlayStation, Dark Side of the Moon, and Blaze and Blade: Eternal Quest. The still version was seen on State of Emergency 2 and Scurge: Hive for Nintendo DS.
2nd Logo (2007-2008)
![](/w/thumb.php?f=SouthPeak_%282007%29.png&width=300)
Visuals: The logo starts with mountains on the horizon. They zoom in and turn into the logo, while the other background clears and the words "SOUTHPEAK", with "GAMES" below, appear.
Variant: On some Nintendo DS games, the logo is still on white background.
Technique: 2D computer animation.
Audio: Cicadas chirping and wind blowing.
Availability: It was seen in the trailers for several games. [Examples?]
3rd Logo (2008-2013)
Visuals: A glowing, shiny metallic logo passes in a very close distance from the camera. There is the reflection inside, which is a mountain chain above the letters. Then the logo rotates twice and zooms into place. We can see grey mountains above the first word of the company's name. The logo bursts with light.
Variants:
- The logo animation starts from the logo already zooming.
- The logo comes to be still on a lot of games, and looks exactly as the 2nd one.
Technique: CGI.
Audio: Metallic sound followed by three drumbeats, this repeated triple times. Some ambient whooshes come for the end.
Availability: Appears first on Monster Madness: Battle for Suburbia and newer games, while many other ones, mainly casual titles like Pool Party, bear the still logo.