Sony Interactive Studios America: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

Content added Content deleted
(Created page with "{{PageCredits|compiled=RSX-798}} ===Background=== In July 1995, just two months prior to the release of the PlayStation, parent company Sony Electronic Publishing was restructured, and renamed its divisions. The marketing unit of Sony Imagesoft was folded into Sony Computer Entertainment of America, with about 100 employees transferred from Santa Monica to Foster City. The video game business was renamed to '''Sony Interactive Studi...")
 
Line 3: Line 3:
In July 1995, just two months prior to the release of the PlayStation, parent company [[Sony Electronic Publishing]] was restructured, and renamed its divisions. The marketing unit of Sony Imagesoft was folded into [[Sony Interactive Entertainment|Sony Computer Entertainment of America]], with about 100 employees transferred from Santa Monica to Foster City. The video game business was renamed to '''Sony Interactive Studios America''', after combining with the product development branch of SCEA, and the computer software business of Imagesoft became '''Sony Interactive PC Software America'''. It would later be renamed to '''[[989 Studios]]''' in 1998, after splitting from SCEA.
In July 1995, just two months prior to the release of the PlayStation, parent company [[Sony Electronic Publishing]] was restructured, and renamed its divisions. The marketing unit of Sony Imagesoft was folded into [[Sony Interactive Entertainment|Sony Computer Entertainment of America]], with about 100 employees transferred from Santa Monica to Foster City. The video game business was renamed to '''Sony Interactive Studios America''', after combining with the product development branch of SCEA, and the computer software business of Imagesoft became '''Sony Interactive PC Software America'''. It would later be renamed to '''[[989 Studios]]''' in 1998, after splitting from SCEA.
===(September 9, 1995)===
===(September 9, 1995)===
[[File:Sony Interactive Studios (1995) (Taken from ESPN Extreme Games, PSX).png|240px|center]]
'''Logo:''' On a black background, we see the Sony logo from the time. Above it was the text "{{font|Times New Roman|a production of}}" and below was the text "{{font|Times New Roman|INTERACTIVE STUDIOS}}".
'''Logo:''' On a black background, we see the Sony logo from the time. Above it was the text "{{font|Times New Roman|a production of}}" and below was the text "{{font|Times New Roman|INTERACTIVE STUDIOS}}".



Revision as of 05:43, 2 March 2023


Background

In July 1995, just two months prior to the release of the PlayStation, parent company Sony Electronic Publishing was restructured, and renamed its divisions. The marketing unit of Sony Imagesoft was folded into Sony Computer Entertainment of America, with about 100 employees transferred from Santa Monica to Foster City. The video game business was renamed to Sony Interactive Studios America, after combining with the product development branch of SCEA, and the computer software business of Imagesoft became Sony Interactive PC Software America. It would later be renamed to 989 Studios in 1998, after splitting from SCEA.

(September 9, 1995)

Logo: On a black background, we see the Sony logo from the time. Above it was the text "a production of" and below was the text "INTERACTIVE STUDIOS".

Technique: None.

Music/Sounds: None.

Availability: Seen only on the PlayStation game of ESPN Extreme Games. Most other titles used an in-credit disclaimer instead.

Sony Imagesoft
Sony Interactive Studios America
989 Studios
Cookies help us deliver our services. By using our services, you agree to our use of cookies.