Smart Bomb Interactive: Difference between revisions
m Text replacement - "'''Availability:''' Rare." to "'''Availability:''' " |
m Text replacement - "Music/Sounds" to "Audio" |
||
Line 11:
'''Technique:''' The target fading in, the missile hitting the target, the fading in of the light rays and text.
'''
'''Availability:''' So far, this was seen on ''Pac-Man: World Rally'', ''Snoopy vs. The Red Baron'', and the [[Wii|Wii]] version of ''Bee Movie Game''.
Line 22:
'''Technique:''' None.
'''
'''Availability:''' Only seen on the Xbox 360 game ''Snoopy Flying Ace''.
|
Revision as of 18:14, 7 October 2023
Doctorine Dark
Video captures courtesy of
Introsation, Anthony Cassimiro and Doctorine_Logos
1st Logo (August 22, 2006-November 5, 2007)
![](/w/thumb.php?f=Smart_Bomb_Interactive_%282006%29.png&width=300)
fades in below, with light rays behind and in front of it as well.
Technique: The target fading in, the missile hitting the target, the fading in of the light rays and text.
Audio: The sound of a missile can be heard. When the missile hits the target, a thud is heard. After the entire logo is formed, a swish can be heard.
Availability: So far, this was seen on Pac-Man: World Rally, Snoopy vs. The Red Baron, and the Wii version of Bee Movie Game.
2nd Logo (June 2, 2010)
![](/w/thumb.php?f=Smart_Bomb_Interactive_%282010%29.png&width=400)
Logo: On a rough blackboard-like background, we see a still variant of the same logo, except the line above "INTERACTIVE" is omitted, drawn from chalk. We also see two white thunderbolts on either side and a controller in between, on the bottom of the logo.
Technique: None.
Audio: The opening theme of the game.
Availability: Only seen on the Xbox 360 game Snoopy Flying Ace.