Sledgehammer Games: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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(Created page with "Background: Sledgehammer Games is a subsidiary of Activision games founded in 2009. They consist of Visceral Games alumini Glen Schofield and Michael Condrey, formerly of Dead...")
 
(At the very least, the logo on Prologue's website is missing, and with the amount of Call of Duty Games in the world, many more probably are too.)
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Background: Sledgehammer Games is a subsidiary of Activision games founded in 2009. They consist of Visceral Games alumini Glen Schofield and Michael Condrey, formerly of Dead Space fame.


=== Background ===
'''Sledgehammer Games''' is a subsidiary of [[Activision Publishing|Activision]] founded in 2009. They consist of Visceral Games alumini Glen Schofield and Michael Condrey, formerly of ''Dead Space'' fame.


1st Logo
=== 1st Logo (2011) ===
'''Logo:''' On a same green and white radio wave/heartbeat monitor background, "SLEDGEHAMMER GAMES TM" in a giant metallic font fades in. It shortly dissolves out.
(2011)


'''FX/SFX:''' The fade in and dissolve out, as well as the wave graphic. Pretty cool effects that make it stand out from the later logos.
Logo: On a same green and white radio wave/heartbeat monitor background, "SLEDGEHAMMER GAMES TM" in a giant metallic font fades in. It shortly dissolves out.


'''Music/Sounds:''' The sounds of the monitor.
FX/SFX: The fade in and dissolve out, as well as the wave graphic. Pretty cool effects that make it stand out from the later logos.


'''Availability:''' Seen on ''Call of Duty: Modern Warfare 3''.
Music/Sounds: The sounds of the monitor.


'''Editor's Note:''' None.
Availability: Seen on Call of Duty: Modern Warfare 3.


=== 2nd Logo (2014) ===
Editor's Note: None.
'''Logo:''' After the Activision variant on the game, "SLEDGEHAMMER GAMES TM" in a giant golden metallic font forms from streaks and "slams" into place. A flare on the D goes down. Shortly after the logo "flashes" into that of the game proper, which fades out to begin it.


'''FX/SFX:''' The streaking, the glare.


'''Music/Sounds:''' A hammer noise for the text, and the rumbling of the background throughout.


'''Availability:''' Seen on ''Call of Duty: Advanced Warfare''.
2nd Logo
(2014)
Sledgehammer Games


'''Editor's Note:''' None.
Logo: After the Activision variant on the game, "SLEDGEHAMMER GAMES TM" in a giant golden metallic font forms from streaks and "slams" into place. A flare on the D goes down. Shortly after the logo "flashes" into that of the game proper, which fades out to begin it.


=== 3rd Logo (2017) ===
FX/SFX: The streaking, the glare.
'''Logo:''' Against a faded fog background, the last logo, now in silver, wipes in and fades out.


'''FX/SFX:''' The fade in and fade out.
Music/Sounds: A hammer noise for the text, and the rumbling of the background throughout.


'''Music/Sounds:''' The opening theme of the game.
Availability: Seen on Call of Duty: Advanced Warfare.


'''Availability:''' Seen on ''Call of Duty: WWII''.
Editor's Note: None.


'''Editor's Note:''' None.


3rd Logo
(2017)

Logo: Against a faded fog background, the last logo, now in silver, wipes in and fades out.

FX/SFX: The fade in and fade out.

Music/Sounds: The opening theme of the game.

Availability: Seen on Call of Duty: WWII.

Editor's Note: None.

Revision as of 18:42, 21 October 2021





Background

Sledgehammer Games is a subsidiary of Activision founded in 2009. They consist of Visceral Games alumini Glen Schofield and Michael Condrey, formerly of Dead Space fame.

1st Logo (2011)

Logo: On a same green and white radio wave/heartbeat monitor background, "SLEDGEHAMMER GAMES TM" in a giant metallic font fades in. It shortly dissolves out.

FX/SFX: The fade in and dissolve out, as well as the wave graphic. Pretty cool effects that make it stand out from the later logos.

Music/Sounds: The sounds of the monitor.

Availability: Seen on Call of Duty: Modern Warfare 3.

Editor's Note: None.

2nd Logo (2014)

Logo: After the Activision variant on the game, "SLEDGEHAMMER GAMES TM" in a giant golden metallic font forms from streaks and "slams" into place. A flare on the D goes down. Shortly after the logo "flashes" into that of the game proper, which fades out to begin it.

FX/SFX: The streaking, the glare.

Music/Sounds: A hammer noise for the text, and the rumbling of the background throughout.

Availability: Seen on Call of Duty: Advanced Warfare.

Editor's Note: None.

3rd Logo (2017)

Logo: Against a faded fog background, the last logo, now in silver, wipes in and fades out.

FX/SFX: The fade in and fade out.

Music/Sounds: The opening theme of the game.

Availability: Seen on Call of Duty: WWII.

Editor's Note: None.

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