LBE Systems: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

Content added Content deleted
(Created page with "{{Draft}} <!-- Do not remove the template above until the draft is in mainspace --> <!-- See AVID:Credits for a tutorial on adding credits --> {{PageCredits|compiled=|description=MindsEyeTHPS|capture=MindsEyeTHPS|video=|edits=MindsEyeTHPS}} ===Background=== '''LBE Systems, L.L.C.''' was an American video game developer based in Richardson, Texas, that specialized in releasing PC-based arcade games. It is best known for having brought id Software's ''Quake'' (1996) t...")
 
No edit summary
Line 3: Line 3:
<!-- See AVID:Credits for a tutorial on adding credits -->
<!-- See AVID:Credits for a tutorial on adding credits -->
{{PageCredits|compiled=|description=MindsEyeTHPS|capture=MindsEyeTHPS|video=|edits=MindsEyeTHPS}}
{{PageCredits|compiled=|description=MindsEyeTHPS|capture=MindsEyeTHPS|video=|edits=MindsEyeTHPS}}
{{Infobox company
|name=LBE Systems, L.L.C.|image=|country=[[:Category:United States|United States]]
}}


===Background===
===Background===

Revision as of 06:04, 28 December 2023




Background

LBE Systems, L.L.C. was an American video game developer based in Richardson, Texas, that specialized in releasing PC-based arcade games. It is best known for having brought id Software's Quake (1996) to the arcades (titled Quake Arcade Tournament Edition) in 1998 (only 20 known units were known to have been made before conflicts forced production to stop). It also is known for its SparkyNET OS arcade game network, which allowed for arcade cabinets to be linked together (up to 16; 64 with a host server) for multiplayer play.

Logo (May 15, 1998)

Visuals:

Variants:

Technique:

Audio:

Availability:

Legacy:

[[Category:]]

Cookies help us deliver our services. By using our services, you agree to our use of cookies.