Irem: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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{{Draft}}
{{PageCredits|compiled=RSX-978}}
 
=== Background ===
Also'''Irem''' (also known as '''Irem Software Engineering, it''') is a video game developing corporation founded in 1974 that published arcade games. It was acquired by Eizo in 1980 and began developing video games in 1997 when its former parent company, Irem Software Engineering, moved to making coin-operated slot machine games. It was famous for game series like the ''R-Type'' series, as well as other games including ''Moon Patrol'' and ''Kung Fu Master''. However, the 2011 earthquake and subsequent tsunami in Japan disrupted the company's work flow there, and theas companya axedresult, thenumerous video game projects itwere wasaxed workingand onthe andcompany moved to slot machine and coin-operated games. Some of the staffcompany therestaff, including producer Kazuma Kojo, left the corporation to found a new video game corporation, Granzella.
 
=== 1st Logo (1989-2000) ===
<gallery mode="packed" heights="200">
File:Irem (1998).png
File:Irem (1999).png
</gallery>
'''Logo:''' On a white or black background, we see the text "irem" in a blocky font, with the dot on the "i" colored {{color|blue}}
 
'''Logo:''' On a white or black background, we see the text "irem'''{{color|green|i}}rem'''" in a blocky font, with the dot on the "i" colored {{color|blue}}.
'''FX/SFX:''' None.
 
'''FX/SFXTechnique:''' None.
 
'''Music/Sounds:''' None or the opening theme of the game.
 
'''Availability:''' Seen on any Irem game from the era.
 
=== 2nd Logo (2000) ===
<gallery mode="packed" heights="200">
File:Irem (2000).png
</gallery>
'''Logo:''' On a black background, we see the Irem logo. Everything except the bleu box blurs out and turns into a cube, with some sparkles, which latter shatters into gold cubes. A white light then flashes
 
'''Logo:''' On a black background, we see the Irem logo. Everything except the bleu{{color|blue}} box blurs out and turns into a cube, with some sparkles, which latter shatters into {{color|gold}} cubes. A white light then flashes
'''FX/SFX:''' CGI animation.
 
'''FX/SFXTechnique:''' CGI animation.
 
'''Music/Sounds:''' A dreamy theme.
 
'''Availability:''' Seen on any Irem game from the era2000, such as ''Carton-kun''.
 
=== 3rd Logo (2001-2011) ===
<gallery mode="packed" heights="200">
File:Irem (2002).png
File:Irem (2003).png
File:Irem (2008).png
</gallery>
 
'''Logo:''' On a white or black background, we see the text "'''{{color|red|i}}{{color|blue|rem}}'''", with the dot on the "i" colored {{color|blue}}. The "r" hadhas a jumbly effect.
 
'''FX/SFX:''' None.
Line 41 ⟶ 46:
 
'''Availability:''' Seen on any Irem game from the era.
 
[[Category:Japanese video game logos]]
[[Category:Japan]]
[[Category:Video game logos]]

Revision as of 19:47, 14 December 2022



Background

Irem (also known as Irem Software Engineering) is a video game developing corporation founded in 1974 that published arcade games. It was acquired by Eizo in 1980 and began developing video games in 1997 when its former parent company, Irem Software Engineering, moved to making coin-operated slot machine games. It was famous for game series like the R-Type series, as well as other games including Moon Patrol and Kung Fu Master. However, the 2011 earthquake and subsequent tsunami in Japan disrupted the company's work flow, and as a result, numerous video game projects were axed and the company moved to slot machine and coin-operated games. Some of the company staff, including producer Kazuma Kojo, left the corporation to found a new video game corporation, Granzella.

1st Logo (1989-2000)

Logo: On a white or black background, we see the text "irem" in a blocky font, with the dot on the "i" colored blue.

Technique: None.

Music/Sounds: None or the opening theme of the game.

Availability: Seen on any Irem game from the era.

2nd Logo (2000)

Logo: On a black background, we see the Irem logo. Everything except the blue box blurs out and turns into a cube with some sparkles, which latter shatters into gold cubes. A white light then flashes

Technique: CGI animation.

Music/Sounds: A dreamy theme.

Availability: Seen on any Irem game from 2000, such as Carton-kun.

3rd Logo (2001-2011)

Logo: On a white or black background, we see the text "irem", with the dot on the "i" colored blue. The "r" has a jumbly effect.

FX/SFX: None.

Music/Sounds: None or the opening theme of the game.

Availability: Seen on any Irem game from the era.

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