I-Imagine Entertainment: Difference between revisions
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{{PageCredits|compiled=|description=TheAmigo67|capture=SubparMario|video=Broken Saw, Val, MorbyGanaWho|edits=}}
==={{Ordinal|1}} Logo (September 25, 2002)===
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{{Youtube|id=uF5_5G3T1Sc|t=14}}▼
I-Imagine Interactive (2002) (From - Chase Hollywood Stunt Driver for XBOX).png
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On a black background, we see a single eyeball bouncing until it reaches the I-Imagine Entertainment logo; the logo itself is the outline of the letter "i" composed with a stylized face in the background. Both the eyeball and the logo move to the center, where it stops. Then the eyeball jumps, then jumps again even higher until it reaches the top, then drops down into the circle part of the letter "i". A hand-like bit fades in, then the logo fades out.▼
▲'''Logo:''' On a black background, we see a single eyeball bouncing until it reaches the I-Imagine Entertainment logo; the logo itself is the outline of the letter "i" composed with a stylized face in the background. Both the eyeball and the logo move to the center, where it stops. Then the eyeball jumps, then jumps again even higher until it reaches the top, then drops down into the circle part of the letter "i". A hand-like bit fades in, then the logo fades out.
A combination of 2D and 3D CGI.▼
▲'''Technique:''' A combination of 2D and 3D CGI.
'''Music/Sounds:'''▼
▲'''Music/Sounds:''' None.
'''Availability:''' Seen on the original XBOX release of ''Chase: Hollywood Stunt Driver''.
<gallery mode="packed" heights="200">
▲==={{Ordinal|2}} Logo (2006)===
I-Imagine Interactive (2006) (From - Final Armada for PS2).png
</gallery>
'''Logo:'''
On a bright blue, gray background, we see a creature with six spikes. tapping their foot. Then the text "I-IMAGINE ENTERTAINMENT" falls down, with "I-IMAGINE" being written in white, and "ENTERTAINMENT" written in black. After the text falls down, the creature turns around to reveal it's an eyeball-like creature (think of Patapons), who then runs around the text twice; first to the left side, then to the right side of the text. Then the creature's feet began to do a "run in place" motion before the creature does a flip, then lands on the text. The eye then looks right, then left before a yellow and black box with a black outline swoops in then stops, hitting both the creature and makes both the creature and the text lean forward. As this happens, the camera moves to face both the logo and the creature. Then, cut to black.
'''Variants:''' On the PSP version of ''Final Armada'', the logo is in widescreen without any motion blur.▼
▲On the PSP version of ''Final Armada'', the logo is in widescreen without any motion blur.
'''Technique:''' CGI animation, possibly compiled in-house.
'''Music/Sounds:''' Hanna-Barbera sound effects.
'''Availability:''' Seen on the PSP and Playstation 2 versions of ''Final Armada''.
[[Category:Video game logos]]
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Revision as of 17:01, 24 May 2023
TheAmigo67
Captures by
SubparMario
Video captures courtesy of
Broken Saw, Val, MorbyGanaWho
1st Logo (September 25, 2002)
Logo: On a black background, we see a single eyeball bouncing until it reaches the I-Imagine Entertainment logo; the logo itself is the outline of the letter "i" composed with a stylized face in the background. Both the eyeball and the logo move to the center, where it stops. Then the eyeball jumps, then jumps again even higher until it reaches the top, then drops down into the circle part of the letter "i". A hand-like bit fades in, then the logo fades out.
Technique: A combination of 2D and 3D CGI.
Music/Sounds: None.
Availability: Seen on the original XBOX release of Chase: Hollywood Stunt Driver.
2nd Logo (September 14, 2007)
Logo: On a bright blue, gray background, we see a creature with six spikes. tapping their foot. Then the text "I-IMAGINE ENTERTAINMENT" falls down, with "I-IMAGINE" being written in white, and "ENTERTAINMENT" written in black. After the text falls down, the creature turns around to reveal it's an eyeball-like creature (think of Patapons), who then runs around the text twice; first to the left side, then to the right side of the text. Then the creature's feet began to do a "run in place" motion before the creature does a flip, then lands on the text. The eye then looks right, then left before a yellow and black box with a black outline swoops in then stops, hitting both the creature and makes both the creature and the text lean forward. As this happens, the camera moves to face both the logo and the creature. Then, cut to black.
Variants: On the PSP version of Final Armada, the logo is in widescreen without any motion blur.
Technique: CGI animation, possibly compiled in-house.
Music/Sounds: Hanna-Barbera sound effects.
Availability: Seen on the PSP and Playstation 2 versions of Final Armada.