Emme Interactive: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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m (Text replacement - "'''Music/Sounds:'''" to "'''Audio:'''")
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'''Technique:''' 3D graphics
'''Technique:''' 3D graphics


'''Music/Sounds:''' A dramatic chord consisting of a pitch that keeps changing higher and higher. When the script is fading in, a clunk is heard, making the chord get its highest pitch. In later games, the clunk was removed.
'''Audio:''' A dramatic chord consisting of a pitch that keeps changing higher and higher. When the script is fading in, a clunk is heard, making the chord get its highest pitch. In later games, the clunk was removed.


'''Availability:''' Seen on early games like ''The Sacred Mirror of Kofun'' and ''Night Cafe''.
'''Availability:''' Seen on early games like ''The Sacred Mirror of Kofun'' and ''Night Cafe''.
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'''Technique:''' The letters spinning.
'''Technique:''' The letters spinning.


'''Music/Sounds:''' The music from the previous logo.
'''Audio:''' The music from the previous logo.


'''Availability:''' Seen on later games by this company such as ''Living Oceans''.
'''Availability:''' Seen on later games by this company such as ''Living Oceans''.

Revision as of 22:05, 6 October 2023

1st Logo (1996-1997)

Logo: On a black background, we see 4 silver spheres emerging from a CD and moving everywhere. Then, the spheres transform into the letters "E.M.M.E." in red spinning around. The disc becomes flat and turns into a red line with "INTERACTIVE" wiping under it.

Early Variant: There was a light that passes through the animation.

Technique: 3D graphics

Audio: A dramatic chord consisting of a pitch that keeps changing higher and higher. When the script is fading in, a clunk is heard, making the chord get its highest pitch. In later games, the clunk was removed.

Availability: Seen on early games like The Sacred Mirror of Kofun and Night Cafe.

2nd Logo (1998-Early 2000s)

Logo: On a black background, several letters are spinning in white, while moving. The letters are read as "emme" in Arial, with another "m" in a serif font. Then when the letters stop moving, it forms the text:

m

emme

Then, a red wide script "M" fades in the middle, forming the print logo.

Technique: The letters spinning.

Audio: The music from the previous logo.

Availability: Seen on later games by this company such as Living Oceans.

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