Emme Interactive: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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===1st Logo (1996-1997)===
[[File:Emme Interactive (1996).png|center|frameless|350x350px]]
'''LogoVisuals:''' OnOver a black background, wethe logo starts seewith 4 siversilver spheres emerging from a CD and moving everywhere. Then, the spheres transform into the lettersred text "E.M.M.E." in red spinning around. The disc becomes flat and turns into a red line with "INTERACTIVE" wiping under it.
 
'''Early Variant:''' ThereSome games would washave a light that passes through the animation.
'''Logo:''' On a black background, we see 4 siver spheres emerging from a CD and moving everywhere. Then, the spheres transform into the letters "E.M.M.E." in red spinning around. The disc becomes flat and turns into a red line with "INTERACTIVE" wiping under it.
 
'''FX/SFXTechnique:''' 3D graphics
'''Early Variant:''' There was a light that passes through the animation.
 
'''Music/SoundsAudio:''' A dramatic chord consisting of a pitch that keeps changing higher and higher. When the script is fading in, a clunk is heard, making the chord get its highest pitch. In later games, the clunk was removed.
'''FX/SFX:''' 3D graphics
 
'''Music/Sounds:''' A dramatic chord consisting of a pitch that keeps changing higher and higher. When the script is fading in, a clunk is heard, making the chord get its highest pitch. In later games, the clunk was removed.
 
'''Availability:''' Seen on early games like ''The Sacred Mirror of Kofun'' and ''Night Cafe''.
 
===2nd Logo (1998-Early 2000s2007)===
[[File:Emme Interactive (1998).png|center|frameless]]
<center><youtube width=240 height=185>A8tWXSJQVzw</youtube></center>
{{YouTube|id=A8tWXSJQVzw}}
 
'''Logo:''' On a black background, several letters are spinning in white, while moving. The letters are two arial e's, two arial m's, and one garamont m. Then when the letters stop moving, it forms the text:
 
m
 
emme
 
'''LogoVisuals:''' On a black background, several letters are spinning in white, while moving. The letters are tworead arialas e's"emme" in Arial, twowith arialanother "m's," andin onea garamontserif mfont going on the upper-right corner of the screen. Then, when the letters stop moving, it forms the text:word "emme". Suddenly, a red wide script "M" fades in the middle and below the setrif "m", forming the print logo.
Then, a red wide script "M" fades in under the "m" (while the garamont m is up the right side of it) forming the print logo.
 
'''FX/SFXTechnique:''' The letters spinningCGI.
 
'''Music/SoundsAudio:''' The music from the previous logo.
 
'''Availability:''' Seen on later games by this company such as ''Living Oceans''.

Latest revision as of 01:43, 23 March 2024

1st Logo (1996-1997)

Visuals: Over a black background, the logo starts with 4 silver spheres emerging from a CD and moving everywhere. Then, the spheres transform into the red text "E.M.M.E." spinning around. The disc becomes flat and turns into a red line with "INTERACTIVE" wiping under it.

Variant: Some games would have a light that passes through the animation.

Technique: 3D graphics

Audio: A dramatic chord consisting of a pitch that keeps changing higher and higher. When the script is fading in, a clunk is heard, making the chord get its highest pitch. In later games, the clunk was removed.

Availability: Seen on early games like The Sacred Mirror of Kofun and Night Cafe.

2nd Logo (1998-2007)


Visuals: On a black background, several letters are spinning in white, while moving. The letters are read as "emme" in Arial, with another "m" in a serif font going on the upper-right corner of the screen. Then, when the letters stop moving, it forms the word "emme". Suddenly, a red wide script "M" fades in the middle and below the setrif "m", forming the print logo.

Technique: CGI.

Audio: The music from the previous logo.

Availability: Seen on later games by this company such as Living Oceans.

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