Draft:Roxor Games: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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'''Availability:'''
'''Availability:'''
Unknown. It somehow made an appearance on the beta version of ''In the Groove''. It is currently unknown if it appeared in the game's final version. Don't expect this to appear on the PlayStation 2 version as it uses the next logo shown below.
Unknown. It somehow made an appearance on the beta version of ''In the Groove''. It is currently unknown if it appeared in the game's final version. Don't expect this to appear on the PlayStation 2 version as it uses the next logo shown below.

'''Legacy:'''
<!-- If the logo does not have a significant impact on the logo community, the section above should be removed. Do not use Legacy to add opinionated statements -->


==={{Ordinal|2}} Logo (June 8, 2005-August 2006)===
==={{Ordinal|2}} Logo (June 8, 2005-August 2006)===

Revision as of 02:57, 6 December 2023



Background

Roxor Games, Inc. (Stylized as RoXoR) is a 25-person company based in Austin, Texas.

1st Logo (August 30, 2004)

Visuals:

Variants:

Technique: 2D animation

Audio:

Audio Variants:

Availability: Unknown. It somehow made an appearance on the beta version of In the Groove. It is currently unknown if it appeared in the game's final version. Don't expect this to appear on the PlayStation 2 version as it uses the next logo shown below.

2nd Logo (June 8, 2005-August 2006)

Visuals: On a black background, a silver comet flies on-screen, coming in from the right, and leaving a trail of sparks. Along with that, it reveals the text:

RoXoR

Game Development

Variants:

Technique: Computer animation

Audio: TBA

Availability: Seen on the PlayStation 2 version of In the Groove and the arcade sequel, In the Groove 2.

Legacy:

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