Draft:Human Head Studios: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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'''Logo:''' We see a processing plant assembly line, delivering metal shields which in fact are Human Head logos, depicting the upper part of a head in goggles and the name below. One of the shields is finished and falls to the floor, with us following it and fading into the regular logo.
'''Logo:''' We see a processing plant assembly line, delivering metal shields which in fact are Human Head logos, depicting the upper part of a head in goggles and the name below. One of the shields is finished and falls to the floor, with us following it and fading into the regular logo.


'''Technique:''' The shield, the factory.
'''Technique:''' CGI animation.


'''Music/Sounds:''' Machine sounds, beeps and wheezing.
'''Music/Sounds:''' Machine sounds, beeps and wheezing.
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'''Logo:''' Starting on an alien planet, we see strange rocks around, and a gas giant planet in the sky. Then we zoom out of the human head's eye, and the name appears below, vibrating constantly. The red line is drawn under the name.
'''Logo:''' Starting on an alien planet, we see strange rocks around, and a gas giant planet in the sky. Then we zoom out of the human head's eye, and the name appears below, vibrating constantly. The red line is drawn under the name.


'''Technique:''' Animation of the alien planet and vibrating name. Nice CGI.
'''Technique:''' CGI animation.


'''Music/Sounds:''' Wind sounds.
'''Music/Sounds:''' Wind sounds.
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'''Logo:''' TBA.
'''Logo:''' TBA.


'''Technique:''' The camera tilting, the the screen.
'''Technique:''' CGI animation.


'''Music/Sounds:''' A descending metallic whirring sound, followed by a low
'''Music/Sounds:''' A descending metallic whirring sound, followed by a low

Revision as of 05:30, 20 April 2023

Background

Human Head was founded in 1997 and located in Madison, Wisconsin. The company participated in Gathering's Blair Witch project, where three game parts were created by different developers. They didn't use their logo in every game.



1st Logo (July 30, 2001)

Logo: We see a processing plant assembly line, delivering metal shields which in fact are Human Head logos, depicting the upper part of a head in goggles and the name below. One of the shields is finished and falls to the floor, with us following it and fading into the regular logo.

Technique: CGI animation.

Music/Sounds: Machine sounds, beeps and wheezing.

Availability: Seen on Rune (only) for PlayStation 2.

2nd Logo (March 2, 2004)

Logo: The logo is planted over a Western Wanted poster, which offers $20000 for "any who wear this brand". Then it says:

PROCLAMATION
$20,00000
REWARD!
(the Human Head Studios logo)
The Office of the
Territorial Rangers
Has ISSUES A REWARD In an Amount of
TWENTY THOUSAND DOLLARS
For Bringing to Justice any who WEAR THIS BRAND.
- R.JARLSSON, DPTY RNGR.

Technique: None.

Music/Sounds: Suspenseful music.

Availability: Only seen on Dead Man's Hand.

3rd Logo (2006)

Logo: Starting on an alien planet, we see strange rocks around, and a gas giant planet in the sky. Then we zoom out of the human head's eye, and the name appears below, vibrating constantly. The red line is drawn under the name.

Technique: CGI animation.

Music/Sounds: Wind sounds.

Availability: Seen on several trailers for Prey, but not on the game.

4th Logo (July 11, 2006-present)

Logo: TBA.

Technique: CGI animation.

Music/Sounds: A descending metallic whirring sound, followed by a low

Availability: Seen on Prey (2006). A still version appears on the mobile titles Lost Within and Fort Courage.

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