DICE: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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===Background===
Digital'''D'''igital Illusions'''I'''llusions Creative'''C'''reative Entertainment'''E'''ntertainment ('''DICE''') is a Swedish video game developer formed in 1992 (there was also a Canadian unit). In 2004, [[Electronic Arts]] struggled to purchase the company, only succeeding in October 2006, thus making the company a wholly-owned subsidiary of EA. The Canadian headquarters was shut down immediately after the EA acquisition, but in May 2013 the company opened a Los Angeles unit.
 
Digital Illusions Creative Entertainment (DICE) is a Swedish video game developer formed in 1992 (there was also a Canadian unit). In 2004, Electronic Arts struggled to purchase the company, succeeding in October 2006, thus making the company a wholly-owned subsidiary of EA. The Canadian headquarters was shut down immediately after the EA acquisition, but in May 2013 the company opened a Los Angeles unit.
 
===1st Logo (1992)===
 
'''Logo:''' The 3D letters "DIGITAL ILLUSIONS" are lying on a mirror, seen from isometryan isometric view. There is a triangle which lies from "L" to "U". Everything is {{color|lightblue|light blue}}, but the letter fronts are {{color|gray}}.
 
'''FX/SFX:''' None.
Line 11 ⟶ 10:
'''Music/Sounds:''' None.
 
'''Availability:''' Seen inon ''Pinball Dreams''.
 
'''Editor's Note:''' None.
Line 17 ⟶ 16:
===2nd Logo (1992)===
 
'''Logo:''' There is a drakkar, a vikingsviking's ship with a dragon head and shields onboard, itwhich crosses the sea waves. The sky has a weird {{color|green}} structure. "{{color|green|''DIGITAL ILLUSIONS''}}" are in greenis italicsseen above the ship.
 
'''FX/SFX:''' None.
Line 23 ⟶ 22:
'''Music/Sounds:''' None.
 
'''Availability:''' Seen inon the earliest (non-AGA) version of ''Pinball Fantasies''.
 
'''Editor's Note:''' None.
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===3rd Logo (1992-1994)===
 
'''Logo:''' This logo is a compound of several circular entries. itIt has a central {{color|yellow}} circle, a {{color|red}} transparent circle part on the upper left (where "DIGITAL" is written), metallic pieces and otheranother {{color|red}} rectangle at the right, where "''illusions''" is in italicswritten. There is also greenan insertion below which reads "{{color|green|Computer Entertainment.<br />Variants: The background in black on ''Benefactor'' and white on ''Amiganoid''}}".
 
'''Variant:''' The background is black on ''Benefactor'' and white on ''Amiganoid''.
 
'''FX/SFX:''' None.
Line 35 ⟶ 36:
'''Music/Sounds:''' None.
 
'''Availability:''' Seen inon ''Pinball Fantasies'' (AGA version), ''Benefactor'' and ''Amiganoid''.
 
'''Editor's Note:''' None.
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===4th Logo (1995)===
 
'''Logo:''' SameThe same structure as before, lying on thea {{color|brown}} surface, seen in better rendering. There is no {{color|green}} bar this time.
 
'''FX/SFX:''' None.
Line 47 ⟶ 48:
'''Music/Sounds:''' None.
 
'''Availability:''' UsedSeen inon ''Pinball Illusions''.
 
'''Editor's Note:''' None.
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===5th Logo (1996)===
 
'''Logo:''' The camera moves through a poorly- lit landscape towards thean enormous pillar structure. It moves to thea top view., revealing that Thehe pillars are letters offor a circular "DIGITAL ILLUSIONS" (with two dots between them) surrounding thea connected "DI" structure. A splash of light appears above the "I", moves up the pillars, and finally the logo falls into light.
 
'''FX/SFX:''' Animation of the logo.
 
'''Music/Sounds:''' It is silentNone.
 
'''Availability:''' Seen inon ''True Pinball''.
 
'''Editor's Note:''' None.
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===6th Logo (1998)===
 
'''Logo:''' First, there is a {{color|blue}} ball lying on thea {{color|gray}} surface. It zooms out and a white skewed ellipse grows around, followed with {{color|yellow}} lines - one embraces the edge of the ellipse, another appears under the black words "DIGITAL ILLUSIONS words" coming roundaround the inner part of the ellipse. The {{color|blue}} ball converts to a plain oval with a new structure (permanent since this logo) - connected "DI" letters with a thick {{color|yellow}} dot.
 
'''FX/SFX:''' Animation of the logo.
Line 71 ⟶ 72:
'''Music/Sounds:''' Several dramatic synth notes.
 
'''Availability:''' Was spottedSeen on ''Motorhead''.
 
'''Editor's Note:''' None.
Line 79 ⟶ 80:
'''Logo:''' TBA
 
'''FX/SFX:''' TBA.
 
'''Music/Sounds:''' TBA.
 
'''Availability:''' This logo was shown at the beginning on the ''Rally Masters'' installation. It's not clear if it was present in the game.
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===8th Logo (2000-2002)===
 
'''Logo:''' A white dot appears in the center of the screen. The background changes from black to {{color|red}} and the dot releases 5 white concentric circles. The circles and dot rotate as the first circle around the dot morphs into a stylized "DI". The design turns solid as the background rotates to reveal that the circles are now in a rectangle against a white or black background, with the stylized text "diCe" at the bottom of it, while the circles morph into an abstract spiral design.
 
'''FX/SFX:''' Solid 2D animation.
 
'''Music/Sounds:''' Starts with a low synth hum that segues into a Thievery Corporation-esque down -tempo theme.
 
'''Availability:''' Seen on most games by the company, such as the Xbox version of ''RalliSport Challenge'',''JumpStart Wildlife Safari: Field Trip'', ''Shrek'', ''Swedish Touring Car Championship 2'', ''Shrek Extra Large'', ''V8 Challenge'', ''Riding Champion: Legacy of Rosemond Hill'' and ''Pryzm: Chapter One: The Dark Unicorn.''
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===9th Logo (2002)===
 
'''Logo:''' SomeOn a gradient {{color|gray}} background, some {{color|gray}} patterns are seen falling from the sky, and the camera quickly moves to a normal view, showing the DICE rectangle logo with parts of it falling into their positions. The BG is gradient gray, and the rectangle seems a bit skewed.
 
'''FX/SFX:''' Animation of the logo.
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===10th Logo (2002-2003)===
 
'''Logo:''' In the darkness, glowing {{color|pink}} parts of the logo fly in from nowhere and take their places. Then the logo glows and slowly zooms out.
 
'''FX/SFX:''' The flying parts and glowing.
 
'''Music/Sounds:''' ElectricalAn electrical sound.
 
'''Availability:''' UsedSeen on ''Battlefield 1942''.
 
'''Editor's Note:''' None.
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===11th Logo (2004-2007)===
 
'''Logo:''' Two bright {{color|blue}}-toned splashes appear sidescreen, meet and create a glowing DICE logo in the center. A kind of interlacing can be seen. The logo continues to flash and flicker for two seconds until it renders stable. Then it collapses into thea {{color|red}} line, as(not unlike in old TV's,TVs) and clears out.
 
'''FX/SFX:''' TBA.
 
'''Music/Sounds:''' A windy synth entry and athe sound ofa keypunch.
 
'''Availability:''' Seen on ''Battlefield Vietnam'', ''Battlefield 2'' and all their expansions made tountil 2007.
 
'''Editor's Note:''' None.
 
===12th Logo (2008- )===
 
'''Logo:''' A new logo comes into the screen as a square with a cross inside (it is exactly what to be if all letters of "DICE" are placed together). The square expands to the full name, which is angular and stylized. Then the "E" moves 90 degrees and slides to the left, wiping the logo.
 
'''Variants:'''
 
* On ''Mirror's Edge'', the logo is in {{color|red}}, following the same-designed EA sequence.
* On ''Battlefield: Bad Company'', the logo follows an EA sequence with a jumping grenade near to the {{color|gold|golden}} ingots, and one of them bears the logo.
* On ''Battlefield: Bad Company II'', the logo is black on a white background and is formed from merging squares.
 
'''FX/SFX:''' TBA.
 
'''Music/Sounds:''' TBA.
 
'''Availability:''' Seen on ''Mirror's Edge'', ''Battlefield 1943'' and their trailers, as well as on upcoming games from DICE.
 
'''Editor's Note:''' None.
[[Category:Swedish video game logos]]
 
[[Category:Video game logos]] [[Category:Swedish logos]] [[Category:Swedish video game logos]]
[[Category:Swedish logos]]
[[Category:Electronic Arts]]

Revision as of 18:58, 30 September 2021

Background

Digital Illusions Creative Entertainment (DICE) is a Swedish video game developer formed in 1992 (there was also a Canadian unit). In 2004, Electronic Arts struggled to purchase the company, only succeeding in October 2006, thus making the company a wholly-owned subsidiary of EA. The Canadian headquarters was shut down immediately after the EA acquisition, but in May 2013 the company opened a Los Angeles unit.

1st Logo (1992)

Logo: The 3D letters "DIGITAL ILLUSIONS" are lying on a mirror, seen from an isometric view. There is a triangle which lies from "L" to "U". Everything is light blue, but the letter fronts are gray.

FX/SFX: None.

Music/Sounds: None.

Availability: Seen on Pinball Dreams.

Editor's Note: None.

2nd Logo (1992)

Logo: There is a drakkar, a viking's ship with a dragon head and shields onboard, which crosses the sea waves. The sky has a weird green structure. "DIGITAL ILLUSIONS" is seen above the ship.

FX/SFX: None.

Music/Sounds: None.

Availability: Seen on the earliest (non-AGA) version of Pinball Fantasies.

Editor's Note: None.

3rd Logo (1992-1994)

Logo: This logo is a compound of several circular entries. It has a central yellow circle, a red transparent circle part on the upper left where "DIGITAL" is written, metallic pieces and another red rectangle at the right where "illusions" is written. There is also an insertion below which reads "Computer Entertainment".

Variant: The background is black on Benefactor and white on Amiganoid.

FX/SFX: None.

Music/Sounds: None.

Availability: Seen on Pinball Fantasies (AGA version), Benefactor and Amiganoid.

Editor's Note: None.

4th Logo (1995)

Logo: The same structure as before, lying on a brown surface, seen in better rendering. There is no green bar this time.

FX/SFX: None.

Music/Sounds: None.

Availability: Seen on Pinball Illusions.

Editor's Note: None.

5th Logo (1996)

Logo: The camera moves through a poorly lit landscape towards an enormous pillar structure. It moves to a top view, revealing that he pillars are letters for a circular "DIGITAL ILLUSIONS" (with two dots between them) surrounding a connected "DI" structure. A splash of light appears above the "I", moves up the pillars, and finally the logo falls into light.

FX/SFX: Animation of the logo.

Music/Sounds: None.

Availability: Seen on True Pinball.

Editor's Note: None.

6th Logo (1998)

Logo: First, there is a blue ball lying on a gray surface. It zooms out and a white skewed ellipse grows around, followed with yellow lines - one embraces the edge of the ellipse, another appears under the black words "DIGITAL ILLUSIONS" coming around the inner part of the ellipse. The blue ball converts to a plain oval with a new structure (permanent since this logo) - connected "DI" letters with a thick yellow dot.

FX/SFX: Animation of the logo.

Music/Sounds: Several dramatic synth notes.

Availability: Seen on Motorhead.

Editor's Note: None.

7th Logo (2000)

Logo: TBA

FX/SFX: TBA

Music/Sounds: TBA

Availability: This logo was shown at the beginning on the Rally Masters installation. It's not clear if it was present in the game.

Editor's Note: None.

8th Logo (2000-2002)

Logo: A white dot appears in the center of the screen. The background changes from black to red and the dot releases 5 white concentric circles. The circles and dot rotate as the first circle around the dot morphs into a stylized "DI". The design turns solid as the background rotates to reveal that the circles are now in a rectangle against a white or black background, with the stylized text "diCe" at the bottom of it, while the circles morph into an abstract spiral design.

FX/SFX: Solid 2D animation.

Music/Sounds: Starts with a low synth hum that segues into a Thievery Corporation-esque down-tempo theme.

Availability: Seen on most games by the company, such as the Xbox version of RalliSport Challenge,JumpStart Wildlife Safari: Field Trip, Shrek, Swedish Touring Car Championship 2, Shrek Extra Large, V8 Challenge, Riding Champion: Legacy of Rosemond Hill and Pryzm: Chapter One: The Dark Unicorn.

Editor's Note: None.

9th Logo (2002)

Logo: On a gradient gray background, some gray patterns are seen falling from the sky, and the camera quickly moves to a normal view, showing the DICE rectangle logo with parts of it falling into their positions. The rectangle seems a bit skewed.

FX/SFX: Animation of the logo.

Music/Sounds: A single windy sound.

Availability: Seen on RalliSport Challenge for PC and Land Before Time: Big Water Adventure.

Editor's Note: None.

10th Logo (2002-2003)

Logo: In the darkness, glowing pink parts of the logo fly in from nowhere and take their places. Then the logo glows and slowly zooms out.

FX/SFX: The flying parts and glowing.

Music/Sounds: An electrical sound.

Availability: Seen on Battlefield 1942.

Editor's Note: None.

11th Logo (2004-2007)

Logo: Two bright blue-toned splashes appear sidescreen, meet and create a glowing DICE logo in the center. A kind of interlacing can be seen. The logo continues to flash and flicker for two seconds until it renders stable. Then it collapses into a red line (not unlike in old TVs) and clears out.

FX/SFX: TBA

Music/Sounds: A windy synth entry and the sound a keypunch.

Availability: Seen on Battlefield Vietnam, Battlefield 2 and all their expansions made until 2007.

Editor's Note: None.

12th Logo (2008-)

Logo: A new logo comes into the screen as a square with a cross inside (it is exactly what to be if all letters of "DICE" are placed together). The square expands to the full name, which is angular and stylized. Then the "E" moves 90 degrees and slides to the left, wiping the logo.

Variants:

  • On Mirror's Edge, the logo is red, following the same-designed EA sequence.
  • On Battlefield: Bad Company, the logo follows an EA sequence with a jumping grenade near to golden ingots, and one of them bears the logo.
  • On Battlefield: Bad Company II, the logo is black on a white background and is formed from merging squares.

FX/SFX: TBA

Music/Sounds: TBA

Availability: Seen on Mirror's Edge, Battlefield 1943 and their trailers, as well as on upcoming games from DICE.

Editor's Note: None.

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