DICE: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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{{PageCredits|capture=SRStudios|edits=SRStudios|video=EnormousRat, Jake Sharratt Martínez and CostlyFall7064}}
{{NeedsImages}}

===Background===
===Background===
'''D'''igital '''I'''llusions '''C'''reative '''E'''ntertainment ('''DICE''') is a Swedish video game developer formed in 1992 (there was also a Canadian unit). In 2004, [[Electronic Arts]] struggled to purchase the company, only succeeding in October 2006, thus making the company a wholly-owned subsidiary of EA. The Canadian headquarters was shut down immediately after the EA acquisition, but in May 2013 the company opened a Los Angeles unit.
'''D'''igital '''I'''llusions '''C'''reative '''E'''ntertainment ('''DICE''') is a Swedish video game developer formed in 1992 (there was also a [[DICE Canada|Canadian unit]]). In 2004, [[Electronic Arts]] struggled to purchase the company, only succeeding in October 2006, thus making the company a wholly-owned subsidiary of EA. The Canadian headquarters was shut down immediately after the EA acquisition, but in May 2013 the company opened a Los Angeles unit.

{{SeparateTOC
|Digital Illusions|
{{ImageTOC
|DICE_(1992).png|1st Logo (March 13, 1992)
|Digital_Illusions_Logo_Pinball_Fantasy.png|2nd Logo (October 1992)
|Digital_Illusions_(1992-1994)_(1).png|3rd Logo (October 1992-1994)
|Digital_Illusions_Pinball_Illusions.png|4th Logo (October 1, 1995)
|Digital_Illusions_True_Pinball.png|5th Logo (April 5-October 31, 1996)
|Digital_Illusions_Motorhead.png|6th Logo (April 1998-March 3, 1999)
|Digital_Illusions_Rally_Masters.jpg|7th Logo (April 12-October 24, 2000)
}}
|DICE|
{{ImageTOC
|DICE_(2000-2002).jpg|1st Logo (October 24, 2000-October 24, 2003)
|DICE_(2002-2003).jpg|2nd Logo (September 17, 2002-March 19, 2004)
|DICE_(PC_2002).jpg|3rd Logo (November 7, 2002-May 9, 2003)
|DICE_(2004-2006).jpg|4th Logo (June 21, 2005-November 20, 2006)
|DICE_(Battlefield_Bad_Company).png|5th Logo (June 23, 2008-)
}}}}


==Digital Illusions==
===1st Logo (March 13, 1992)===
===1st Logo (March 13, 1992)===
<gallery mode="packed" heights="200">
DICE (1992).png
</gallery>


'''Logo:''' The 3D letters "DIGITAL ILLUSIONS" are lying on a mirror, seen from an isometric view. There is a triangle which lies from "L" to "U". Everything is {{color|lightblue|light blue}}, but the letter fronts are {{color|gray}}.
'''Visuals:''' The 3D letters "DIGITAL ILLUSIONS" are lying on a mirror, seen from an isometric view. There is a triangle which lies from "L" to "U". Everything is {{color|lightblue|light blue}}, but the letter fronts are {{color|gray}}.


'''FX/SFX:''' None.
'''Technique:''' A still digital graphic.


'''Music/Sounds:''' None.
'''Audio:''' None.


'''Availability:''' Seen on ''Pinball Dreams''.
'''Availability:''' Seen on ''Pinball Dreams''.

'''Editor's Note:''' None.


===2nd Logo (October 1992)===
===2nd Logo (October 1992)===
<gallery mode="packed" heights="200">
Digital Illusions Logo Pinball Fantasy.png
</gallery>


'''Logo:''' There is a drakkar, a viking's ship with a dragon head and shields onboard, which crosses the sea waves. The sky has a weird {{color|green}} structure. "{{color|green|''DIGITAL ILLUSIONS''}}" is seen above the ship.
'''Visuals:''' There is a drakkar, a viking's ship with a dragon head and shields onboard, which crosses the sea waves. The sky has a weird {{color|green}} structure. "{{color|green|''DIGITAL ILLUSIONS''}}" is seen above the ship.


'''FX/SFX:''' None.
'''Technique:''' A still digital graphic.


'''Music/Sounds:''' None.
'''Audio:''' None.


'''Availability:''' Seen on the earliest (non-AGA) version of ''Pinball Fantasies''.
'''Availability:''' Seen on the earliest (non-AGA) version of ''Pinball Fantasies''.


===3rd Logo (October 1992-1994)===
'''Editor's Note:''' None.
<gallery mode="packed" heights="200">
Digital Illusions (1992-1994) (1).png
Digital Illusions (1992-1994) (2).png
</gallery>


'''Visuals:''' This logo is a compound of several circular entries. It has a central {{color|gold}} circle, a {{color|red}} transparent circle part on the upper left where "DIGITAL" is written, metallic pieces and another {{color|red}} rectangle at the right where "''illusions''" is written. There is also an insertion below which reads "{{color|green|Computer Entertainment}}".
===3rd Logo (1992-1994)===

'''Logo:''' This logo is a compound of several circular entries. It has a central {{color|yellow}} circle, a {{color|red}} transparent circle part on the upper left where "DIGITAL" is written, metallic pieces and another {{color|red}} rectangle at the right where "''illusions''" is written. There is also an insertion below which reads "{{color|green|Computer Entertainment}}".


'''Variant:''' The background is black on ''Benefactor'' and white on ''Amiganoid''.
'''Variant:''' The background is black on ''Benefactor'' and white on ''Amiganoid''.


'''FX/SFX:''' None.
'''Technique:''' A still digital graphic.


'''Music/Sounds:''' None.
'''Audio:''' None.


'''Availability:''' Seen on ''Pinball Fantasies'' (AGA version), ''Benefactor'' and ''Amiganoid''.
'''Availability:''' Seen on ''Pinball Fantasies'' (AGA version), ''Benefactor'' and ''Amiganoid''.


===4th Logo (October 1, 1995)===
'''Editor's Note:''' None.
<gallery mode="packed" heights="200">
Digital Illusions Pinball Illusions.png
</gallery>


'''Visuals:''' The same structure as before, lying on a {{color|saddlebrown|brown}} surface, seen in better rendering. There is no {{color|green}} bar this time.
===4th Logo (1995)===


'''Technique:''' A still digital graphic.
'''Logo:''' The same structure as before, lying on a {{color|brown}} surface, seen in better rendering. There is no {{color|green}} bar this time.


'''FX/SFX:''' None.
'''Audio:''' None.

'''Music/Sounds:''' None.


'''Availability:''' Seen on ''Pinball Illusions''.
'''Availability:''' Seen on ''Pinball Illusions''.


===5th Logo (April 5-October 31, 1996)===
'''Editor's Note:''' None.
<gallery mode="packed" heights="200">
Digital Illusions True Pinball.png
</gallery>
{{YouTube|id=p4r0A2GBrzI}}


'''Visuals:''' The camera moves through a poorly lit landscape towards an enormous pillar structure. It moves to a top view, revealing that he pillars are letters for a circular "DIGITAL ILLUSIONS" (with two dots between them) surrounding a connected "DI" structure. A splash of light appears above the "I", moves up the pillars, and finally the logo falls into light.
===5th Logo (March 1996)===


'''Technique:''' CGI.
'''Logo:''' The camera moves through a poorly lit landscape towards an enormous pillar structure. It moves to a top view, revealing that he pillars are letters for a circular "DIGITAL ILLUSIONS" (with two dots between them) surrounding a connected "DI" structure. A splash of light appears above the "I", moves up the pillars, and finally the logo falls into light.


'''FX/SFX:''' Animation of the logo.
'''Audio:''' None.

'''Music/Sounds:''' None.


'''Availability:''' Seen on ''True Pinball''.
'''Availability:''' Seen on ''True Pinball''.


===6th Logo (April 1998-March 3, 1999)===
'''Editor's Note:''' None.
<gallery mode="packed" heights="200">
Digital Illusions Motorhead.png
</gallery>
{{YouTube|id=7KpoO_t2LbU}}


'''Visuals:''' First, there is a {{color|blue}} ball lying on a {{color|gray}} surface. It zooms out and a white skewed ellipse grows around, followed with {{color|gold}} lines - one embraces the edge of the ellipse, another appears under the black words "DIGITAL ILLUSIONS" coming around the inner part of the ellipse. The {{color|blue}} ball converts to a plain oval with a new structure (permanent since this logo) - connected "DI" letters with a thick {{color|gold}} dot.
===6th Logo (April 1998)===


'''Technique:''' CGI.
'''Logo:''' First, there is a {{color|blue}} ball lying on a {{color|gray}} surface. It zooms out and a white skewed ellipse grows around, followed with {{color|yellow}} lines - one embraces the edge of the ellipse, another appears under the black words "DIGITAL ILLUSIONS" coming around the inner part of the ellipse. The {{color|blue}} ball converts to a plain oval with a new structure (permanent since this logo) - connected "DI" letters with a thick {{color|yellow}} dot.


'''FX/SFX:''' Animation of the logo.
'''Audio:''' Several dramatic synth notes.

'''Music/Sounds:''' Several dramatic synth notes.


'''Availability:''' Seen on ''Motorhead''.
'''Availability:''' Seen on ''Motorhead''.


===7th Logo (April 12-October 24, 2000)===
'''Editor's Note:''' None.
<gallery mode="packed" heights="200">
Digital Illusions Rally Masters.jpg
</gallery>
{{YouTube|id=eZCz5gku_E0}}


'''Visuals:''' The scene pans out from a {{color|indigo|purple}}-tinted oval wireframe, with a glowing {{color|gold|yellow}} dot revealed above it. As it zooms further, the wireframe and glow are revealed to be the "Di" moniker from before, surrounded by two concentric {{color|orange}} circles. The whole logo then falls into light and fades to a print version on a white background, complete with the company name (similar to the previous logo, but the circles are seen from a different angle).
===7th Logo (2000)===


'''Logo:''' TBA
'''Technique:''' CGI.


'''Audio:''' A complex ascending whoosh sound.
'''FX/SFX:''' TBA


'''Availability:''' Seen on ''Michelin Rally Masters: Race of Champions''.
'''Music/Sounds:''' TBA


==DICE==
'''Availability:''' This logo was shown at the beginning on the ''Rally Masters'' installation. It's not clear if it was present in the game.
===1st Logo (October 24, 2000-October 24, 2003)===
<gallery mode="packed" heights="200">
DICE (2000-2002).jpg
DICE (2001).jpg
</gallery>
{{YouTube|id=mGxW-tOKG9E|id2=eLEkL2XiTMo}}


'''Visuals:''' A white dot appears in the center of the screen. The background changes from black to {{color|red}} and the dot releases 5 white concentric circles. The circles and dot rotate as the first circle around the dot morphs into a stylized "DI". The design turns solid as the background rotates to reveal that the circles are now in a rectangle against a white or black background, with the stylized text "diCe" at the bottom of it, while the circles morph into an abstract spiral design.
'''Editor's Note:''' None.


'''Technique:''' Solid 2D animation.
===8th Logo (July 25, 2000-March 14, 2002)===


'''Audio:''' Starts with a low synth hum that segues into a Thievery Corporation-esque down-tempo theme.
'''Logo:''' A white dot appears in the center of the screen. The background changes from black to {{color|red}} and the dot releases 5 white concentric circles. The circles and dot rotate as the first circle around the dot morphs into a stylized "DI". The design turns solid as the background rotates to reveal that the circles are now in a rectangle against a white or black background, with the stylized text "diCe" at the bottom of it, while the circles morph into an abstract spiral design.


'''Audio Variant:''' On ''Pryzm: Chapter One: The Dark Unicorn'', the logo's sound is sped-up and higher pitched.
'''FX/SFX:''' Solid 2D animation.


'''Availability:''' Seen on most games by both DICE and DICE Canada.
'''Music/Sounds:''' Starts with a low synth hum that segues into a Thievery Corporation-esque down-tempo theme.
* The white background variant appears on the Xbox version of ''RalliSport Challenge'' and ''EA Sports V8 Challenge'',
* The black background variant appears on ''JumpStart Wildlife Safari: Field Trip'', ''Shrek''/''Shrek Extra Large'', ''Swedish Touring Car Championship 2'', ''Riding Champion: Legacy of Rosemond Hill'' and ''Pryzm: Chapter One: The Dark Unicorn.''


===2nd Logo (September 17, 2002-March 19, 2004)===
'''Availability:''' Seen on most games by the company, such as the Xbox version of ''RalliSport Challenge'', ''JumpStart Wildlife Safari: Field Trip'', ''Shrek'', ''Swedish Touring Car Championship 2'', ''Shrek Extra Large'', ''V8 Challenge'', ''Riding Champion: Legacy of Rosemond Hill'' and ''Pryzm: Chapter One: The Dark Unicorn.''
<gallery mode="packed" heights="200">
DICE (2002-2003).jpg
</gallery>
{{YouTube|id=6fmFjS8FH9Q}}


'''Visuals:''' In the darkness, glowing {{color|hotpink|pink}} parts of the logo fly in from nowhere and take their places. Then the logo glows and slowly zooms out.
'''Editor's Note:''' None.


'''Technique:''' Computer animation.
===9th Logo (November 7-27, 2002)===


'''Audio:''' An electrical sound.
'''Logo:''' On a gradient {{color|gray}} background, some {{color|gray}} patterns are seen falling from the sky, and the camera quickly moves to a normal view, showing the DICE rectangle logo with parts of it falling into their positions. The rectangle seems a bit skewed.


'''Availability:''' Seen on ''Battlefield 1942'' and its expansions, ''Midtown Madness 3'' and ''Battlefield Vietnam''.
'''FX/SFX:''' Animation of the logo.


===3rd Logo (November 7, 2002-May 9, 2003)===
'''Music/Sounds:''' A single windy sound.
<gallery mode="packed" heights="200">
DICE (PC 2002).jpg
</gallery>


'''Visuals:''' On a gradient {{color|gray}} background, some {{color|gray}} patterns are seen falling from the sky, and the camera quickly moves to a normal view, showing the DICE rectangle logo with parts of it falling into their positions. The rectangle seems a bit skewed.
'''Availability:''' Seen on ''RalliSport Challenge'' for PC and ''Land Before Time: Big Water Adventure''.


'''Editor's Note:''' None.
'''Technique:''' Computer animation.


'''Audio:''' A single windy sound.
===10th Logo (September 10, 2002-September 4, 2003)===


'''Availability:''' Seen on ''RalliSport Challenge'' for PC and ''Land Before Time: Big Water Adventure''.
'''Logo:''' In the darkness, glowing {{color|pink}} parts of the logo fly in from nowhere and take their places. Then the logo glows and slowly zooms out.

'''FX/SFX:''' The flying parts and glowing.

'''Music/Sounds:''' An electrical sound.

'''Availability:''' Seen on ''Battlefield 1942''.

'''Editor's Note:''' None.

===11th Logo (March 14, 2004-November 20, 2006)===

'''Logo:''' Two bright {{color|blue}}-toned splashes appear sidescreen, meet and create a glowing DICE logo in the center. A kind of interlacing can be seen. The logo continues to flash and flicker for two seconds until it renders stable. Then it collapses into a {{color|red}} line (not unlike in old TVs) and clears out.

'''FX/SFX:''' TBA

'''Music/Sounds:''' A windy synth entry and the sound a keypunch.


===4th Logo (June 21, 2005-November 20, 2006)===
'''Availability:''' Seen on ''Battlefield Vietnam'', ''Battlefield 2'' and all their expansions made until 2006.
<gallery mode="packed" heights="200">
DICE (2004-2006).jpg
</gallery>
{{YouTube|id=ssUeTJYFM54|id2=E-6UZEyivno}}


'''Visuals:''' Two bright {{color|blue}}-toned splashes appear sidescreen, meet and create a glowing DICE logo in the center. A kind of interlacing can be seen. The logo continues to flash and flicker for two seconds until it renders stable. Then it collapses into a {{color|red}} line (not unlike in old TVs) and clears out.
'''Editor's Note:''' None.


'''Technique:''' Computer animation.
===12th Logo (November 11, 2008-)===


'''Audio:''' A windy synth entry and the sound a keypunch.
'''Logo:''' A new logo comes into the screen as a square with a cross inside (it is exactly what to be if all letters of "DICE" are placed together). The square expands to the full name, which is angular and stylized. Then the "E" moves 90 degrees and slides to the left, wiping the logo.


'''Availability:''' Seen on ''Battlefield 2'' and all its expansions made until 2006.
'''Variants:'''


===5th Logo (June 23, 2008-)===
*On ''Mirror's Edge'', the logo is {{color|red}}, following the same-designed EA sequence.
<gallery mode="packed" heights="200">
*On ''Battlefield: Bad Company'', the logo follows an EA sequence with a jumping grenade near to {{color|gold|golden}} ingots, and one of them bears the logo.
DICE (Mirror Edge).png
*On ''Battlefield: Bad Company II'', the logo is black on a white background and is formed from merging squares.
</gallery>
{{YouTube|id=yhgDoi3mP3o|id2=fkTQwSzCRAQ|id3=WCbqpvQs3gY}}


'''Visuals:''' On a black background, a square with a cross inside (it is exactly what to be if all of the letters of the word "DICE" are placed together) spins onto the screen. The square "splits" up, revealing an angular and stylized "DICE". Then the "E" moves 90 degrees and slides to the left, wiping the logo.
'''FX/SFX:''' TBA


'''Technique:''' Depends on the variant.
'''Music/Sounds:''' TBA


'''Audio:''' Depends on the variant.
'''Availability:''' Seen on ''Mirror's Edge'', ''Battlefield 1943'' and their trailers, as well as other games from DICE.


'''Availability:''' First seen on ''Battlefield: Bad Company'', and has since appeared on other games from DICE.
'''Editor's Note:''' None.


[[Category:Swedish video game logos]]
[[Category:Swedish video game logos]]
[[Category:Sweden]]
[[Category:Video game logos]]
[[Category:Video game logos]]
[[Category:Swedish logos]]
[[Category:Electronic Arts]]
[[Category:Electronic Arts]]

Latest revision as of 21:14, 17 June 2024


Background

Digital Illusions Creative Entertainment (DICE) is a Swedish video game developer formed in 1992 (there was also a Canadian unit). In 2004, Electronic Arts struggled to purchase the company, only succeeding in October 2006, thus making the company a wholly-owned subsidiary of EA. The Canadian headquarters was shut down immediately after the EA acquisition, but in May 2013 the company opened a Los Angeles unit.


Digital Illusions

1st Logo (March 13, 1992)

Visuals: The 3D letters "DIGITAL ILLUSIONS" are lying on a mirror, seen from an isometric view. There is a triangle which lies from "L" to "U". Everything is light blue, but the letter fronts are gray.

Technique: A still digital graphic.

Audio: None.

Availability: Seen on Pinball Dreams.

2nd Logo (October 1992)

Visuals: There is a drakkar, a viking's ship with a dragon head and shields onboard, which crosses the sea waves. The sky has a weird green structure. "DIGITAL ILLUSIONS" is seen above the ship.

Technique: A still digital graphic.

Audio: None.

Availability: Seen on the earliest (non-AGA) version of Pinball Fantasies.

3rd Logo (October 1992-1994)

Visuals: This logo is a compound of several circular entries. It has a central gold circle, a red transparent circle part on the upper left where "DIGITAL" is written, metallic pieces and another red rectangle at the right where "illusions" is written. There is also an insertion below which reads "Computer Entertainment".

Variant: The background is black on Benefactor and white on Amiganoid.

Technique: A still digital graphic.

Audio: None.

Availability: Seen on Pinball Fantasies (AGA version), Benefactor and Amiganoid.

4th Logo (October 1, 1995)

Visuals: The same structure as before, lying on a brown surface, seen in better rendering. There is no green bar this time.

Technique: A still digital graphic.

Audio: None.

Availability: Seen on Pinball Illusions.

5th Logo (April 5-October 31, 1996)


Visuals: The camera moves through a poorly lit landscape towards an enormous pillar structure. It moves to a top view, revealing that he pillars are letters for a circular "DIGITAL ILLUSIONS" (with two dots between them) surrounding a connected "DI" structure. A splash of light appears above the "I", moves up the pillars, and finally the logo falls into light.

Technique: CGI.

Audio: None.

Availability: Seen on True Pinball.

6th Logo (April 1998-March 3, 1999)


Visuals: First, there is a blue ball lying on a gray surface. It zooms out and a white skewed ellipse grows around, followed with gold lines - one embraces the edge of the ellipse, another appears under the black words "DIGITAL ILLUSIONS" coming around the inner part of the ellipse. The blue ball converts to a plain oval with a new structure (permanent since this logo) - connected "DI" letters with a thick gold dot.

Technique: CGI.

Audio: Several dramatic synth notes.

Availability: Seen on Motorhead.

7th Logo (April 12-October 24, 2000)


Visuals: The scene pans out from a purple-tinted oval wireframe, with a glowing yellow dot revealed above it. As it zooms further, the wireframe and glow are revealed to be the "Di" moniker from before, surrounded by two concentric orange circles. The whole logo then falls into light and fades to a print version on a white background, complete with the company name (similar to the previous logo, but the circles are seen from a different angle).

Technique: CGI.

Audio: A complex ascending whoosh sound.

Availability: Seen on Michelin Rally Masters: Race of Champions.

DICE

1st Logo (October 24, 2000-October 24, 2003)


Visuals: A white dot appears in the center of the screen. The background changes from black to red and the dot releases 5 white concentric circles. The circles and dot rotate as the first circle around the dot morphs into a stylized "DI". The design turns solid as the background rotates to reveal that the circles are now in a rectangle against a white or black background, with the stylized text "diCe" at the bottom of it, while the circles morph into an abstract spiral design.

Technique: Solid 2D animation.

Audio: Starts with a low synth hum that segues into a Thievery Corporation-esque down-tempo theme.

Audio Variant: On Pryzm: Chapter One: The Dark Unicorn, the logo's sound is sped-up and higher pitched.

Availability: Seen on most games by both DICE and DICE Canada.

  • The white background variant appears on the Xbox version of RalliSport Challenge and EA Sports V8 Challenge,
  • The black background variant appears on JumpStart Wildlife Safari: Field Trip, Shrek/Shrek Extra Large, Swedish Touring Car Championship 2, Riding Champion: Legacy of Rosemond Hill and Pryzm: Chapter One: The Dark Unicorn.

2nd Logo (September 17, 2002-March 19, 2004)


Visuals: In the darkness, glowing pink parts of the logo fly in from nowhere and take their places. Then the logo glows and slowly zooms out.

Technique: Computer animation.

Audio: An electrical sound.

Availability: Seen on Battlefield 1942 and its expansions, Midtown Madness 3 and Battlefield Vietnam.

3rd Logo (November 7, 2002-May 9, 2003)

Visuals: On a gradient gray background, some gray patterns are seen falling from the sky, and the camera quickly moves to a normal view, showing the DICE rectangle logo with parts of it falling into their positions. The rectangle seems a bit skewed.

Technique: Computer animation.

Audio: A single windy sound.

Availability: Seen on RalliSport Challenge for PC and Land Before Time: Big Water Adventure.

4th Logo (June 21, 2005-November 20, 2006)


Visuals: Two bright blue-toned splashes appear sidescreen, meet and create a glowing DICE logo in the center. A kind of interlacing can be seen. The logo continues to flash and flicker for two seconds until it renders stable. Then it collapses into a red line (not unlike in old TVs) and clears out.

Technique: Computer animation.

Audio: A windy synth entry and the sound a keypunch.

Availability: Seen on Battlefield 2 and all its expansions made until 2006.

5th Logo (June 23, 2008-)


Visuals: On a black background, a square with a cross inside (it is exactly what to be if all of the letters of the word "DICE" are placed together) spins onto the screen. The square "splits" up, revealing an angular and stylized "DICE". Then the "E" moves 90 degrees and slides to the left, wiping the logo.

Technique: Depends on the variant.

Audio: Depends on the variant.

Availability: First seen on Battlefield: Bad Company, and has since appeared on other games from DICE.

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