Coktel Studio: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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Availability: Appeared on a lot of well-known quest games by Sierra.
Availability: Appeared on a lot of well-known quest games by Sierra.


Scare Factor: None.
Editor's Note: None.


2nd Logo
2nd Logo
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Availability: Extremely rare. Appeared on ''Adiboo & Paziral's Secret'' for PlayStation. This game can hardly be found now even in Europe.
Availability: Extremely rare. Appeared on ''Adiboo & Paziral's Secret'' for PlayStation. This game can hardly be found now even in Europe.


Scare Factor: None.
Editor's Note: None.


3rd Logo
3rd Logo
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Availability: Appeared on ''Adiboo and the Energy Thieves'' and ''KookaBonga'', both of which were only released in Europe. Also appears on the ''Crash Twinsanity'' and ''Spyro: A Hero's Tail'' PS2 demos in Europe as well.
Availability: Appeared on ''Adiboo and the Energy Thieves'' and ''KookaBonga'', both of which were only released in Europe. Also appears on the ''Crash Twinsanity'' and ''Spyro: A Hero's Tail'' PS2 demos in Europe as well.


Scare Factor: None.
Editor's Note: None.

Revision as of 04:40, 14 August 2020

Background: Coktel was a French, Paris-based game developer founded in 1985. The company became widely known after 1993, when it became a subsidiary of Sierra On-Line, which began to sell Coktel Vision's games in the United States. Following Sierra's buyout by Havas Interactive and disappointing sales of its last titles, Coktel Vision was turned into developing only educational games that were only released in Europe.In 2003 Vivendi Universal Games renamed the developer to Coktel Studio and expanded them to being a publishing label as well for publishing kid-friendly titles. In 2005, Mindscape retrieved Coktel from Vivendi Games, and after this, the company ceased operations.

1st Logo

(1986-1999)

Logo: Four red lines are seen in one pack, turned in perspective view, with their tops projecting at us. The words "COKTEL VISION" appear below in 3D effect and the same view, but mirrored - their lower side projects at us.

FX/SFX: None, it's still.

Music/Sounds: None.

Availability: Appeared on a lot of well-known quest games by Sierra.

Editor's Note: None.

2nd Logo

(2003)

Logo: On a black background, we see a blue box appears and we see the hilltop inside, lighted from behind. The green tree grows from the top and expands into the yellow crown, which draws itself. Then, the word "COKTEL" fades below in perspective and pans to the straight view. The light disappears.

FX/SFX: The light moving and the tree drawing, then the word rotates.

Music/Sounds: Starts silent, but the quiet piano composition rises at the progress.

Availability: Extremely rare. Appeared on Adiboo & Paziral's Secret for PlayStation. This game can hardly be found now even in Europe.

Editor's Note: None.

3rd Logo

(2004, 2006)

Logo: A blue thread is seen on a white background. The blue Coktel tree figure comes and jumps on the thread. The figure looks different from the previous logo, as it has two "legs" and a single spiral crown. Then it jumps one more time and swirls in air, becoming the still picture. The word "COKTEL" expands below and "STUDIO" collapses under it.

Variant: On the PAL PlayStation 2 demos of Crash Twinsanity (Crash Bandicoot Unlimited as the game was known during development) and Spyro: A Hero's Tail, the logo is inverted, still and "STUDIO" is missing. This was used when VU Games used the Coktel brand as a publishing label for their company. The final versions both have the Vivendi Universal Games logo (or the Sierra Entertainment logo on the Xbox version of Spyro: A Hero's Tail).

FX/SFX: The logo jumps around.

Music/Sounds: Sounds of the logo jumping, with an aerial background tune. Ends with the loud squeaky sounds.

Availability: Appeared on Adiboo and the Energy Thieves and KookaBonga, both of which were only released in Europe. Also appears on the Crash Twinsanity and Spyro: A Hero's Tail PS2 demos in Europe as well.

Editor's Note: None.

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