Asobo Studio: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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=== 1st Logo (2003-2008) ===


===1st Logo (2003-2008)===
'''Logo:''' On a black background, a spotlight illuminates a pink floor up, and a purple/lavender "A" in a funky font hops onto it. It looks around on both sides, and then notices something falling above it. Another purple object then falls down on it, and a whole chain reaction of events form the text "AS BO", before another "O" hops on top of the letters and squeezes itself into the space, forming "ASOBO". The text "STUDIO" in a purple/lavender gradient Showcard Gothic font, fades in the bottom right corner of it.
'''Logo:''' On a black background, a spotlight illuminates a pink floor up, and a purple/lavender "A" in a funky font hops onto it. It looks around on both sides, and then notices something falling above it. Another purple object then falls down on it, and a whole chain reaction of events form the text "AS BO", before another "O" hops on top of the letters and squeezes itself into the space, forming "ASOBO". The text "STUDIO" in a purple/lavender gradient Showcard Gothic font, fades in the bottom right corner of it.


'''Variants:'''
'''Variants:'''
*On ''Ratatouille: The Video Game'' (barring PS3 and Xbox 360 versions, which do not have this logo), a slightly altered version is used, with the colors now being blue and white, the spotlight now follows the "A", and the "STUDIO" text is in a different font and centered below the "O".
*On ''Ratatouille: The Video Game'' (barring PS3 and Xbox 360 versions, which do not have this logo), a slightly altered version is used, with the colors now being blue and white, the spotlight now follows the "A", and the "STUDIO" text is in a different font and centered below the "O".
*On ''WALL-E'' for the PS2, PSP, and PC, the logo is styled in a sketch style with red and blue lines over the game's intro.
*On ''WALL-E'' for the PS2, PSP, and PC, the logo is styled in a sketch style with red and blue lines over the game's intro.
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'''Music/Sounds:''' Cartoony sounds when the letters move, and also a weird bird's caw when "STUDIO" fades in. The ''WALL-E'' variant uses the opening theme of the game instead.
'''Music/Sounds:''' Cartoony sounds when the letters move, and also a weird bird's caw when "STUDIO" fades in. The ''WALL-E'' variant uses the opening theme of the game instead.


'''Availability:''' Uncommon. Seen on ''Super Farm, Sitting Ducks, The Mummy: The Animated Series (2004 video game), CT Special Forces: Fire for Effect,'' and others.
'''Availability:''' Uncommon. Seen on ''Super Farm'', ''Sitting Ducks'', ''The Mummy: The Animated Series'' (2004 video game), ''CT Special Forces: Fire for Effect'', and others.


'''Editors Note:''' None.
'''Editor's Note:''' None.


=== 2nd Logo (2009-2015) ===


===2nd Logo (2009-2015)===
'''Logo:''' On a black background, the new Asobo Studio logo is seen, with the text "ASOBO" in a silver angular font loosely based on the last logo, and "STUDIO" below it in a spaced out font. The logo zooms in slightly, shining.
'''Logo:''' On a black background, the new Asobo Studio logo is seen, with the text "ASOBO" in a silver angular font loosely based on the last logo, and "STUDIO" below it in a spaced out font. The logo zooms in slightly, shining.


'''Variants:'''
'''Variants:'''
*On ''Toy Story 3'' on PSP, the logo is styled like the ''Toy Story'' logo.
*On the infamous ''Toy Story 3'' on PS2 and PSP, the logo is styled like the ''Toy Story'' logo.
*A plain white version is also used.
*A plain white version is also used.


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'''Availability:''' Common. Seen on ''Racket Sports'', ''Up'', ''Kinect Rush'' and ''Recore''.
'''Availability:''' Common. Seen on ''Racket Sports'', ''Up'', ''Kinect Rush'' and ''Recore''.


'''Editors Note:''' None.
'''Editor's Note:''' None.


=== 3rd Logo (2017-) ===


===3rd Logo (2017- )===
'''Logo:''' On a black background, a light draws out a outlined version of the "O" from the Asobo logo, and that's filled with white via a wipe. The background also illuminates a bit before the whole thing explodes into a rotating mass of particles, wireframes, and pixels. In the center is the "ASOBO" text, and "STUDIO" appears in one by one. The entire mass of things then gets sucked into the center of the "O", turning the background black again, and the logo fades out.
'''Logo:''' On a black background, a light draws out a outlined version of the "O" from the Asobo logo, and that's filled with white via a wipe. The background also illuminates a bit before the whole thing explodes into a rotating mass of particles, wireframes, and pixels. In the center is the "ASOBO" text, and "STUDIO" appears in one by one. The entire mass of things then gets sucked into the center of the "O", turning the background black again, and the logo fades out.


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'''Availability:''' Common. Seen on ''Disneyland Adventures'' and on all of their games since.
'''Availability:''' Common. Seen on ''Disneyland Adventures'' and on all of their games since.


'''Editors Note:''' None.
'''Editor's Note:''' None.


[[Category:French video game logos]]
[[Category:French video game logos]]

Revision as of 18:06, 6 May 2022



1st Logo (2003-2008)

Logo: On a black background, a spotlight illuminates a pink floor up, and a purple/lavender "A" in a funky font hops onto it. It looks around on both sides, and then notices something falling above it. Another purple object then falls down on it, and a whole chain reaction of events form the text "AS BO", before another "O" hops on top of the letters and squeezes itself into the space, forming "ASOBO". The text "STUDIO" in a purple/lavender gradient Showcard Gothic font, fades in the bottom right corner of it.

Variants:

  • On Ratatouille: The Video Game (barring PS3 and Xbox 360 versions, which do not have this logo), a slightly altered version is used, with the colors now being blue and white, the spotlight now follows the "A", and the "STUDIO" text is in a different font and centered below the "O".
  • On WALL-E for the PS2, PSP, and PC, the logo is styled in a sketch style with red and blue lines over the game's intro.

FX/SFX: The letters being tossed about.

Music/Sounds: Cartoony sounds when the letters move, and also a weird bird's caw when "STUDIO" fades in. The WALL-E variant uses the opening theme of the game instead.

Availability: Uncommon. Seen on Super Farm, Sitting Ducks, The Mummy: The Animated Series (2004 video game), CT Special Forces: Fire for Effect, and others.

Editor's Note: None.

2nd Logo (2009-2015)

Logo: On a black background, the new Asobo Studio logo is seen, with the text "ASOBO" in a silver angular font loosely based on the last logo, and "STUDIO" below it in a spaced out font. The logo zooms in slightly, shining.

Variants:

  • On the infamous Toy Story 3 on PS2 and PSP, the logo is styled like the Toy Story logo.
  • A plain white version is also used.

FX/SFX: The shining.

Music/Sounds: Either a shining sound or none.

Availability: Common. Seen on Racket Sports, Up, Kinect Rush and Recore.

Editor's Note: None.

3rd Logo (2017- )

Logo: On a black background, a light draws out a outlined version of the "O" from the Asobo logo, and that's filled with white via a wipe. The background also illuminates a bit before the whole thing explodes into a rotating mass of particles, wireframes, and pixels. In the center is the "ASOBO" text, and "STUDIO" appears in one by one. The entire mass of things then gets sucked into the center of the "O", turning the background black again, and the logo fades out.

FX/SFX: The drawing, the particles.

Music/Sounds: A series of shining and light sounds, as well as a pop sound.

Availability: Common. Seen on Disneyland Adventures and on all of their games since.

Editor's Note: None.

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